Yeah, that makes sense. They probably can't properly support a video card they couldn't get their hands on due to Intel not shipping it until late last year. They also aren't that powerful of cards. Lastly the Intel drivers are brand new. Most engines are not treated against them, as such there are a lot of corruption bugs. Which makes sense because they weren't able to get the cards early enough to support them. Since Intel has now discontinued their flagship arc card not even a year after release it's unlikely any games will really support Intel gpus in the future.
That's a bit disingenuous. It's Intels own Limited Edition A770 SKU that is discontinued not the A770 as a model. They still ship the chip to AIB makers like ASRock etc. Their second generation, BattleMage, is still on track as well so on the contrary I believe we'll see much better support for Intel GPUs in the coming years since more game developers will have had adequate time with the hardware. Intels cards are also priced competitively if we're looking at the entry level cards which is bound to make them end up in many cheaper pre-builts that parents buy for their younger kids. So I expect to be quite commonly used for certain games in the coming years.
The limited edition wasn't limited in the sense they planned to stop making them. It's their flagship. This is what I got off of a few articles. If they are still shipping chips to people, it wasn't clear from a few places I read this from. Additionally battlemage information seems to be all from leaks.
Either way with how shotty the drivers have been went how little hardware has been available to place blame at video game developers for not supporting their cards is silly.
I don't know much about specs. I just find it fascinating that people are actually defending Bethesda in this post. Where's the standard anti-Bethesda fandumb pile on?
I've probably seen it here more than on Reddit, but that's because I spend more time in the general gaming community here, while on Reddit I was in the fan community specifically... particularly teslore, where "Duh, TES lore is stupid and random" doesn't get much traction.
The problem is that no one actually really follows the specs (or the specs don't define everything). So you can't just build to the spec and have your game work. You have to know all the ways the different hardware manufacturers cheat and adapt your stuff to their drivers.
If intel still has issues in their drivers and implementation, developing to run correctly on their cards isn't trivial at all. It should still mostly work, but it's hard to catch every edge case without experience with how they do things.
Yup, it's not in the specs that it supports intel graphics.
These days it's expected that any directX/Vulkan supporting card can run just about anything with varying levels of performance, back in the day it was very very specific what a 3d game engine supported. If your card wasn't on the list it wasn't going to run outside of software mode unless the newer version of that card had backwards compatibility features. Also later on you had to worry about very specific shader features and direct x features being supported to even get the game to look right.
Just a bit interesting how times change. They definitely should have worked with intel a bit to get it to work, at least given them a copy with some time for them to work out their drivers to support it.