I JUST replayed through this for the sole purpose of playing it in its final state. I hadn’t played since release. I swear if they add anything even slightly cool, I’m going to be pissed and have to play it all again lol.
Im so glad I procreated and left the DLC halfway, might as well wait for this update to hit then. Already got plat on 1 playthrough but it was a few years ago, before the 2.0 or whatever. Man, pure cyberdeck build was atleast back then so broken (and kinda boring tbh)
My second time through was so much better than the first. Half the reason I bought it on release was for that reason. I wanted to see if it would glow-up and it totally did. My first time through felt like a typical FPS, but second time, I was a Deadeye hacker and just went crazy on perks. So many more options for approach now.
Compared to launch, it just has a lot more flow. They filled out a lot of the gaps. The original version had the Ubisoft problem of: pick destination, go to thing, complete mission, repeat. Now, in a good way, there are constant interruptions. It feels like a hectic future where you never get a moments peace with people often offering you new and interesting jobs.
I also took a lot more time to read all of the little logs I picked up. Again just helped with immersion a ton. If you give yourself the chance to try and make V yours, it has some unique opportunities to shine.
Last thing I’ll mention is Cyberware/Perks. The whole system was rebuilt and feels like you have a lot more direction for ideas. The bonuses feel specific enough not to be overpowered, but designed enough that you notice the difference.
Overall, it just made it easier to roleplay and imagine yourself in the world of Night City.
(also, not having crashes every 30-40 minutes helped)