I've been getting back into the classic Close Combat games, and they're some of my very favorite of the wargame genre.
I'm curious what retrogaming's favorites are. I'm not too particular on what constitutes a "wargame," it could be anything from Final Fantasy Tactics to Steel Panthers.
To throw a couple more out, I really enjoyed Rome: Total War for the 4x strategy and the Combat Mission games for their simulation systems as well.
The joy of slowly advancing position… preparing the covert mission objectives… hours of careful planning and precise movements… only to hear « Alarm!! Alarm!!! »
I was having a blast playing through Combined Arms recently. It's a mod (or revamp) of OpenRA which provides a story an campaign that involves factions from all C&C and RA games, including the Scrin.
And best of all: Since it's based on OpenRA it's completely free. I highly recommend check8ng it out. It's well balanced, it involves a cool story, and while I'm mostly a tiberian dawn kind of guy, I'm sure it'll appeal to Red Alert fans as well.
Ever wanted to see how the mammoth tank fares against a tesla coil? Or a scrin carrier against a Yak? Well now you can try it.
If war-themed FFs fit in, and if people accept a 19 y.o. PS2 game as retro, Final Fantasy XII is pretty good, and points for the story going more the infiltration and diplomacy routes instead of protagonists buldozing everything like in previous games.
And on a more classic sense of war, Outlive is pretty good but hard. Also wasn't expecting the units' quotes (at least in the Portuguese dubbing; haven't checked it in English) to be as silly/amusing, but it helps cracking up some smiles here and there.
There was an old fighter pilot game that I used to play on linux back in the day all the time in the early 2000s. I can't remember the name but it was because my dad's laptop was very cool to me and ran SUSE, so I played that, super tux, and a few free games because the alternative was a windows 95 machine with a 10 gig upgraded hard drive.
Sometimes I feel like I’m the only person on earth that remembers Close Combat. I loved how the units felt like real people instead of automatons. That’s definitely a franchise I would love to see return.
I completely agree; the buildup and production involved in most RTS games is tedious to me. Close Combat seems like the perfect middle between simulationist war games and RTS chaos. It was actually developed as a Squad Leader game before they lost the Avalon Hill license.
The Combat Mission games were fairly similar, with my favorite feature being a mode where you issue orders in 1 minute increments; you're watching the battle play out in real time, but it's still turn based. Edit: Apparently they're still making these. Here is the one I remember playing most. I still like the Close Combat games better to just jump into though.
The only modern franchise I've played that has a similar play style are the Total War games, but I think they realize WWII isn't a great fit for them.