Nintendo Switch owners with the console's latest system update have noted that it is no longer possible to play the sam…
Nintendo Switch owners with the console's latest system update have noted that it is no longer possible to play the same digital game online across two systems simultaneously.
Previously, a Switch designated as a primary console could load up a digital game and play online alongside the owner of that game logged in via a second Switch.
TLDR: You could share bread as long as they are in the same store, now you have to either lend your bread priviledges to a friend or make them buy it for themselves.
actually forget this tldr, no one will understand it, not even myself, I don't own a switch.
you can play with your own account in your own switch, while your friend plays in his Switch that is set as your account's primary. Previously both can play the same game at the same time (I did a while ago to play MH rise with my friend, using one game and one NSO subscription). Seems this is no longer possible after the new update
You have a Nintendo account. Under your account is your primary device. You buy a game under your Nintendo account. You can then play on any device that you're signed into. Or any account on your primary device can play the game. (Xbox had this same setup for years.) Working example: you buy Mario Kart. Your friend comes over. You sign in on your friend's Switch, and hand them your switch and they use any other account on the device (including local). You then can both play the same copy/license of Mario Kart.
Now there are two options: virtual game cards, and online licensing. VGC is what all of the noise/confusion is about. Online licensing is very similar to the old method, but they closed the loophole I outlined above.
I assume this will be a deeply unpopular opinion, but I don’t really see an issue with this?
If you buy a game physically you can’t have the cartridge inserted in two consoles at the same time. Why would the digital version work any differently?
If we're talking about the same thing, DS game sharing (download play I think?) did not share whole games and was not used for many games. Something almost identical already existed on GBA (though using a cable instead of wifi).
The idea was to upload a stripped version of the game to other DSs and let them join a limited multiplayer. Like, you could play Mario Kart, but players without the cartridge had only one character or you could only select certain tracks (on GBA at least). Sometimes game sharing was used for multiplayer minigames, while the main game was only playable with the cartridge.
This sounds more like the new thing they've advertized with Switch 2 being able to share select multiplayer games with other Switches, not the virtual game cards stuff. Though I don't know whether those will be limited like GBA and DS did.
Previously, a Switch designated as a primary console could load up a digital game and play online alongside the owner of that game logged in via a second Switch.
I'm under the impression that the old method is still available, so you could still use this "trick" to play the same copy on two devices.
However, there is a loophole that will let you play the same game on two Switches. To do so, head into the 'User' section of the System Settings and select your profile. Then, head down to Online License Settings and turn it on.
This allows you to play digital games whilst connected to the internet, even if the relevant Virtual Game Card is loaded onto another system.
No shit, anything that isnt the full game with all bugfix patches on a physical cart is a downgrade compared to what they had to do in the past. Literaly could send your cartridge in and get the patched one back.