I don't understand fully. I haven't played the game since it first came out and I played it on the 360. But this remaster almost feels like a half UE5 conversation with an AI generateded character updates. Like it half looks like absolute trash except for the scenery.
I know it's not a remake or a complete overhaul. But did the character movement slide this much on the original? Did all the NPCs you talk to look like they're in late stage face cancer?
From what i looked the character movement and behaviour seems to be unchanged, but the combat is speed up so it looks so weird. The character model and the mouth movement is honestly doesn't looks good, sheogorath looks so so weird. From the trailer and some gameplay it's basically like adding those environment, lighting, combat, and then character model mod, very much mismatched. I guess that's the cost of remastering to current standard while maintain the jank, as most would say, the janky-ness of oblivion is what give it the charm.
I think skyblivion gonna "feel" much better as it's build on top of skyrim.
I must admit, it's not "just" a remaster, but they somehow managed to capture the spirit of '06 when this first came out PERFECTLY.
Picture this: I was still in college and studying at home when Oblivion was finally released. I had been waiting for it for a long time (to my young mind back then) and I remember it was a perfectly beautiful, sunny day and I was home alone with no obvious way to get to a game store.
So I asked my elderly neighbor if I could borrow her clunker of a car for "an errand" and drove over an hour to the nearest game shop.
From the game itself I mostly remember how drop-dead gorgeous everything seemed - and how terrible my PC's performance was back then, especially in outdoors areas.
Today, I experienced the exact same form of awe, followed by the most gorgeous graphics I could imagine, and... 15 fps outdoors. EXACTLY how things used to be when I was a young man.
Magic. Truly a win for Bethesda (after Starfield). Now all I need is a PC who can actually run the damn thing on high with over 60 FPS.
You brought back some memories for me. Exiting the sewer for the first time. Setting graphics to full and waiting for the details to slowly emerge. An audible "wow" left my lips, then I set the graphics back down to as low as they could go so I could actually play.
This looks like a very solid remaster where they also fixed some glaring issues with the original like the outragious leveling (and therefore to some degree the scaling-) system.
I am not a huge Bethesda fan but they did many things right with this.
I hope that this remaster will be available on GOG at some point as well.
I brevet enjoyed the original. I found it tedious and repetitive with going into near identical hell holes to pick up rocks. Not too mention the leveling system, of all the janky TES leveling systems this might be the worst. The only thing I like with the original is the music.
The reason they did this is probably because Microsoft needed a Bethesda game that isn't starfield to sell gamepass and tes6 is so early on it doesn't need many developers yet so they can afford developing this instead
So did they fix the magic system? One of my biggest problems with the original was that magic was near pointless. After like 30 levels magic felt like throwing rocks at a tank.
Yeah that's probably it. I remember the scaling being awful if you didn't spend all points perfectly each level. They must have fixed it since i don't seen anyone complaining about it.
I'll check some videos this weekend when there is more known about it. I'm looking forward to playing it again though.
So far I'm loving it, and I say this as someone that has played Oblivion every few months since release. I had to move the original to my external drive to make room for the remaster. Still just getting, started but so far it's a very faithful upgrade.
I'm playing it on the Series X and it runs smoother than the OG while looking like a modern AAA game.
Whyyy did they have to make it so much harder?! It's so unforgiving now and they took away the noise cue! I used to be able to do it without even looking at the screen because you could hear a distinct sound when it clicked into place. Now there are 3 different drop speeds and the sounds are so minimal...