Skyblivion fan project lead sends 'all love and no hate' to the official Oblivion remaster devs: 'This always was a passion project and still is until the end'
We still don't know how much of Oblivion they actually recreated, considering it's rumored to be made in UE5 which is a completely different engine. I'm most worried about open world and "immersive" elements such as Radiant AI and NPC schedules, proper wildlife AI, etc.
My theory is getting more engineers familiar with the unified UE5 and Gamebryo. This has likely been in the works before ESVI was the primary focus for the bulk of the team and many of those engineers were reassigned to ESVI as this neared completion.
That's nice....wonder how much the growing excitement for the Skyblivion project and the progress they've been making influenced Bethesda's decision to remaster Oblivion. My guess is that they caught wind a while back, saw people were interested, and decided that there's enough interest to churn out a "quick" remaster, try and beat Skyblivion to completion, and milk the cash cow dry.
It'll almost certainly be a muddy sepia, soulless, bugged to all fuck travesty. Hope the Skyblivion team is able/allowed to complete the project. I'd be super angry if they were sent a cease and desist....
I’ve heard rumblings it’s actually to test out the upcoming move from Gamebryo/Creation to Unreal.
Easier to task a smaller team to take the current state of the UE5 framework for TES games and recreate an existing game (i.e. concept and content complete) and get feedback early so TES6 can learn from it while they are still in development.