The Deck is targeted squarely at enthusiasts. While it's a fantastic product for that niche, anyone who thinks it's going to capture a market the size of Nintendo's any time soon is living in a fanboy bubble.
Hell, right now Valve isn't even capable of manufacturing half as many Decks as Nintendo will manufacture Switch 2s. They literally can't sell that number because they can't produce that number.
There's a lot here, and yes, the total addressable market for the Steam Deck is currently less than either Switch will sell in a single quarter, but the video game market is a very different thing now than it was in early 2017. The Switch was the only game in town; now it's not. Live service games make up a significant amount of what the average consumer wants, and those customers largely play on PC for all sorts of reasons. The Switch 2 is no longer priced cheaply enough that it's an easy purchase for your child to play with, abuse, and possibly break. The console market in general is in the most visible decline it's ever been in, also for all sorts of reasons, and those handhelds from Sony and, at least, Microsoft are likely to just be handheld PCs as well.
Development on blockbuster system sellers has slowed way down, which comes hand in hand with there just not being as many of them, which makes buying yet another walled garden ecosystem less appealing. This walled garden has Pokemon and Mario Kart, so Nintendo's not about to go bankrupt, but if we smash cut to 8 years from now and the Switch 2 sold more units than the Switch 1, I'd have to ask how on earth that happened, because it's looking like just about an impossible outcome from where we stand now.
Also, there's this quote:
But, although Microsoft has now been making Xbox consoles for over 20 years, it has consistently struggled to use that experience to make PC gaming more seamless, despite repeated attempts
Look, I'm no Microsoft fanboy. Windows 10 was an abomination that got me to switch to Linux, and Windows 11 is somehow even worse. The combination of Teams and Windows 11 has made my experience at work significantly worse than in years prior. However, credit where credit is due: Microsoft standardized controller inputs and glyphs in PC games about 20 years ago and created an incentive for it to be the same game that was made on consoles. It married more complex PC gaming designs with intuitive console gaming designs, and we no longer got bespoke "PC versions" and "console versions" of the same title that were actually dramatically different games. PC gaming today is better because of efforts taken from Microsoft, and that's to say nothing of what other software solutions like DirectX have done before that.
Still, the reason a Microsoft handheld might succeed is because it does what the Steam Deck does without the limitations of incompatibility with kernel level anti cheat or bleeding edge software features like ray tracing (EDIT: also, Game Pass, the thing Microsoft is surely going to hammer home most). Personally, I don't see a path for a Sony handheld to compete.
Think about what the parent is going to buy their kids a easy to use Nintendo console or the Steam deck that doesn't run every game you can buy on it because it's really a pc
There's some overlap in customers, sure but the vast majority of people who buy a Switch 2 aren't the types who would buy a Deck. Switch 2 will sell tens of millions more units to a mainstream consumer. And that's fine. Deck can still be a successful product in its own right as long as Valve is making a profit off of it through Steam software sales.
Imagine if you could go on the Nintendo store and buy a game you couldn’t even run, or had to check a third party website to see if it ran acceptably and let you use all the buttons.
Even if you own a Steam Deck, Nintendo has some attractive value. Nintendo essentially has a monopoly on at least 3 genres of videogame. The entire library of Steam doesn't really have a casual racing game that can go toe-to-toe with Mario Kart. The same can be said for almost any Mario game. Even if a Steam Deck had the games, you'd need 2 decks or an extra controller to get the Switch-style experience. Valve isn't really trying to compete with the Switch on its own turf.
"In a sense, Nintendo is the victim of its own strategic foresight. With the Switch, it was the first to spot that the narrowing gap in processing power between mobile and at-home devices had enabled a unification of handheld and home gaming experiences."
I was out after this. This is patently wrong. Crucially, Nintendo capitalised on the failure of the vita using the exact same strategy but with a caveat: 3rd party memory cards.
The PSVita had the power to play former gen games in a compact format and MUCH better connectivity than the switch. It failed on the stupid memory cards. Nintendo did not. That's pretty much it. Sony had the AAA handheld market with the PSP and blew it. I'd be very surprised if something like this wasn't uttered by an MBA regard in sony's corpo structure:
"If we divide our playerbase between handheld and dedicated living room console too much it will damage our business".
So instead of capitalising on a massive library of games that could easily have been ported to a handheld format (the PS4 had 1,4TFlops, we've surpased that on mobile before the PS5 launched) SONY decided to double down on AAA and subsequently in live service games, and here we are...
If someone can create a handheld AAA console is a team lead by mark cerny with the support of AMD. To this day I don't know how we end up with PS portal instead...
So here we are, Sony carved out a niche (AAA and fidelity) from the Nintendo handheld success, and just decided to sit on their hands with it. There was exactly 0 foresight from Nintendo. They knew from the beginning the living room was lost to either MS or Sony to begin with.
No they're aren't competitors. I'd wager a significant portion (probably the majority even) of Switch users have never heard of the Steam Deck or even less so the other handhelds.
Steam Deck has it's fans but like everything in life just because you love it doesn't mean the majority of people have any clue about it.
Nintendo consoles are locked down, solely designed to force you to spend top dollar on the latest Bing-Bing-Wahoo games and late capitalism subscriptions so you can play with children and manchildren alike. You get the choice to buy BingKart Horizon for $80-90, or buy the old Switch 1 games again, full price, because they didn't want to bother releasing a 5MB update to unlock the framerates and resolution in the original ones. Nintendo wants more money, fuck you, pay more.
Steam Deck is effectively a gaming PC crammed into a handheld. It uses an open OS that you don't have to root, so you can install almost every game humanity has ever made, including all the previous Bing-Bing-Wahoos. You can get any of these games for FREE (if you're smart), or just wait for a fire sale held several times a year. We can vaguely count on someone eventually developing an emulator to work with Switch 2 games one day, saving everyone money in the long run, because those angel developers that operate against the wishes of corporate gaming cartel oppressors are the closest thing we have to Santa Claus and Jesus doing a fusion dance. The Steam Deck is how we forgive Gaben for never releasing HL3. Exclusively played by giga-manchildren.
Well, the steam deck sold something like 6 million, and the switch sold 150 million, so....probably not? But on a more anecdotal level I know a lot of people for whom the Steam Deck took the place of their Switch.
I think we should be asking the question the otherway around as some games on PC handhelds could be cheaper and possibly run better, but that's just my opinion
Considering this console comes after the Deck and the other handhelds, shouldn't be the other way around?
Btw to answer the question:
Few exclusive titles (for now)
Not great performance to some last year triple A game (like cyberpunk 2077)
The damn price of the games
The answer is: Yes. Any decently performing handheld right now is a better alternative. RIGHT NOW. In a year, with more exclusive titles and ( let's hope) better game prices, who knows.
A lot of people are saying they're not really competition judging off sale numbers but I'd say they are, just PC handhelds aren't that big of competition. They still are taking away sales as I doubt people with a steam deck are also gonna own a switch or switch 2 unless they already had one before the steam deck came out or are well enough off to afford both and don't want to deal with emulating. I definitely get Lemmy and myself are a biased audience but I think arguing they're not competition at all is wrong, they're just not very big competition compared to Nintendo.
I keep retyping what I want to say, but I think my feelings come down to:
There are 150 million switch 1's in the wild, that's going to continue to be a massive pull for developers when porting new games.
Many families may already have the switch 1, are the exclusives enough of a pull to encourage those people to upgrade?
I do think the switch 2 will do just fine, but I also think there are a lot of people who loved their switch 1 who might look at the games they played, and look at upgrading to a steamdeck instead of the switch 2.
Shit no, its a different market. The switch was designed by committee to extract the maximum amount of money possible from the consumer. The Steam Deck is geared toward PC enthusiasts and built and designed by those same people. They aren't even in the same ball park.
I really truly don’t think so. While there is some overlap, I would never give my 5 yo a steam deck and tell them to just figure it out. And on a steam deck, I’d be really sad to not have any Mario kart, Zelda, etc…
I don’t see the problem with having both- they fill different niches.