Valve use a little code from Godot for Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Team Fortress 2
Valve use a little code from Godot for Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Team Fortress 2
This is the beauty of open source in action - everyone can benefit. Valve are no stranger to open source, and as it turns out they're using a little bit of code from Godot Engine now too.

That's neat but Valve could do so much more for Godot by becoming a member of the Godot Foundation
60 0 ReplyBe grateful for what valve already does for gaming.
Edit: apparently this is a controversial thing to say
20 0 ReplyWhy not demand more? Costs nothing for you to ask companies to meet ever-so-slightly higher standards.
Insisting on being grateful to any company in 2025 is wild anyway
36 0 Reply13 0 ReplyThey do a lot, but it doesn't mean we can't ask for more.
11 0 ReplyYou mean enabling gambling and MTX for an entire generation, normalizing DRM, and taxing indies 30% unfairly?
Yeah they've done a lot of good.
10 0 ReplyGet a load of this 13 year old.
How much of his moms money did he already spend on counter strike knife skins?
4 0 Reply
Neat!
39 0 ReplyHah, I hear you say that in my head as Bender, while flahing his camera.
14 0 Reply
Really big flex for godot tbh
24 0 Replyvery cool :)
11 0 ReplyWhat the fuck is a Godot? Wasn't that a play?
2 0 ReplyIt's a type of plant
1 0 ReplyIt's a game engine, like unity or unreal.
6 0 ReplyHow long do I have to wait for it?
3 0 Reply
if only there was some community about it where you could read more about it
5 0 Reply