Seems so. I don't envy the ancient code they must have to comb through for new/better things, but at the same time I'd really like to see better use of Tribble as a test server before patches are pushed to Production.
We are aware of problems with loadouts and traits after yesterday’s maintenance and we’re looking into it.
Hmmmm. OK, good. Glad they're looking into it and kudos for speaking to it immediately. Even so, I know this may blow the minds of many game studios these days, but....
Try rolling back a/the bad patch and then doing internal QA testing before pushing it to production.