Stalker takes all of the advantages games normally give you and crush it down to "You ain't important, bullet-cushion."
Firefights feel like they have stakes and risk is intense. Nothing that happens can just be shaken off, everything needs attention. It's not a normal FPS.
So... Uh... I didn't know that Chernobyl was spelled different in Ukrainian and thought they just made a typo on the title screen of the game when I saw "Heart of Chornobyl."
I didn't expect too much difference in the voices, as I wouldn't be able to tell Russian from Ukrainian (or even an accent) but it is weird hearing British and sorta kinda American accents all over the place after coming from the previous 3 games. It's like "Aw sweet, the Zone is multinational now!"
Russian disinfo is so nefarious it gets Trump elected but at the same time it barely musters a shit opinion on S.T.A.L.K.E.R. 2
Sounds totally legit and not a shit capitalisation on the Ukrainian suffering for page views. *slow clap
Within psyops it's much easier to amplify competing ideologies than it is to create new ones. Trump is the former, where information by stupid people gets amplified. This Stalker 2 campaign is the latter, where new information is created out of thin air.
Worst I've heard about this game is it lacks some of the charming "soul" of the original. That's not enough to keep me from buying it after Christmas, though.