Bnmbnmbnm 1100 colonists · 15tps · death on explode · constant event cycle
You're viewing a single thread.
I like to play this every now and then, just to see how it performs. Since 1.5 raids can emerge from the water, which is a weak spot in this colony. My new no water raids mod has knocked that on the head. Oh yeah it's explode on death facepalm
Thats actually a useful mod for me too