I have been in quality the a gaming slump for a while, for various reasons.
What are some games you'd throw at me yo drag me out of this slump?
Entertaining all genres and offers.
Edit: I'm sorry cant answer all of you right now, I'm at work.
But seriously thank y'all for so many quick responses already, I'll be writing them down when home
Factorio. The new dlc hooked me into a 5h gaming session at one eve. I cant remember when i did that the last time in my life. Probably with 15?
But be warned, the game isn't called cracktorio without reason.
The most important setting for me, was to set the enemies as passive. So you can kill them off when you need place and they will never attack you on their own.
Terraria
Deep rock galactic
Factorio
Dwarf Fortress
Cataclysm: Dark Days Ahead (free and open source - check it out!)
Stardew Valley
Starbound
Rimworld (I much prefer dwarf fortress, but I found this first and got a few hundred hours in it too)
Battlebit remastered
"Return of the Obra Dinn" is the best Detective-type game I have ever played. Pure inductive, yet always logical reasoning. The setting of an Victorian ship, the 1-Bit artystyle, excellent ost and memorable story really elevate this recommendation to a must-play.
On something from this decade, Balatro is great if you like cards and rouge-likes. But it's been so popular I don't think anyone interested hasn't heard of it yet.
Oh, and as others have pointed out and I'd hate myself for not mentioning it, Tunic is great as well. It's a love-letter to the instruction book, and makes one really feel like playing an old game and relying on an instruction book, while not being all that great at reading, like some may remember from their childhood. But with modern game design and what others call Dark-soul mechanics (idk, I have never played a Fromsoft game).
Try rimworld! You don't need any of the dlcs for the first couple of successful runs. Just the base game takes you to I would say 85-90% of the experience (ideology is a good upgrade for later).
Side effects include, playing too long into the night, dreaming about the game during your sleep and day dreaming about it during whatever else you doing until you get back to playing.
The first title that jumps to my mind, especially when you contextualize it around "restoring faith", is Satisfactory. It's been a very entertaining and challenging game, but also the development team has been exactly what one (typically) wants from a dev team. They've been very transparent about issues, their process, etc. Their interactions with the fan-base have been frequent and open throughout the years of development. Good game + good company. Worth consideration if you like a good factory builder.
Very down to earth people. Telling us they want to go outside in the summer so they won't be working for a bit was a bit of a stab at us basement dwellers
Bastion is one of the most beautiful games I've ever played, both art-wise and theme-wise. The entire end of the game was just chills and tears for me.
Map is as big as europe! It's been ported to unity and it looks a ton better then the OG version. There are yet more graphic overhaul mods you can add like this guy did
If you haven't played it, "Stardew Valley" is, like, ruin-your-life good. And I think part of what makes it so faith assuring and life uplifting is that it was made by one dude who has continuously (for YEARS) released huge, free updates for the game. He's awesome. It feels good supporting him and recommending such a great game to people. :-)
I was going to immediately mention Hollow Knight but I see someone already did. Second thought: Tunic. It's been a long time since a game hit me as hard as those two.
For pure fun addictive gaming: Factorio is absolutely nuts. 2D survival craft platforming action: Terraria is still king.
For space empire building check out X4: Foundations, after almost 10 years under development it's absolutely amazing (but a huge timesink haha)
Oh and if you're into semi-hard-scifi basebuilding you could give Stationeers a look. Sunk quite some hours into that one.
The learning cliff of the X games is pretty intense but totally worth it. I made it through and just look at me now! I, err.. wasn't going to do anything better with those hundreds of hours anyway.
Same here, played it about a month ago, fun idea at its core that's executed extremely well, very memorable. Unfortunately it's very short, probably around ten hours for me to complete everything, but it have might gotten stale if it went on too far beyond that without significant gameplay alterations. Probably like 70-80% a puzzle game, 20-30% action. My only complaint is that I don't really like hearing all the terrified screams, but I'm not sure those could be removed without destroying the immersion.
Different genre, but another indie game I want to mention is Eastward, which is actually something I tried playing after seeing a poster here on lemmy give glowing praise just a week or two after it came out. I think it's the best pixel art I've ever seen. The dialogue and story are wonderful overall, heartwarming at times and creepy at others. The charcters have personality. Overall the appeal for me is that there's a lot of emotion packed into every aspect of the game.
I think the gameplay is fun, but that's not the reason the game is memorable and the main complaint people have is that there are many long stretches that are just building atmosphere with minimal gameplay. I didn't mind that at all, but I was disappointed with how much of the story was up for inperpretation after beating it. I spent most of the game excited to see how the loose ends and parts of the story I didn't get would be tied together, so it was a let-down when the game ended and most of those questions just weren't answered.
I've recently gotten hooked on the Yakuza series. The whole series goes on an aggressive sale pretty regularly on Steam. I'd recommend starting with Yakuza 0.
The best thing about Yakuza is that it welcomes many different approaches so you can go have crazy absurd fun, intense cinematic story driven drama, mindless collectible and challenges...
I think it's perfect to rediscover what fun in videogame is.
I take it from your exasperation that you want a game to “just be good already”, from the very start. So I’ll exclude anything that takes too much thought or investment to start having a good time.
Baldurs Gate. There is so much content. I’m 150 hours in the game, I play split screen coop with my wife. We each have our characters customized to how we like it. It’s AAA quality. Came at a AAA price, but it’s absolutely worth it.
And I say this as a FPS/simulation gamer. Totally different genre but they’ve made this game accessible to all. It’s the only game I’ve ever purchased at full price and my steam account is 12 years old.
OldSchool RuneScape restored my faith in the industry. RuneScape was ruined by microtransactions, but Jagex grew an enormous pair of balls and released an older version of the game and started fresh without any of the bullshit.
To this day it's my favorite RPG. I could write a truly ridiculous amount about why I love it, but I recommend just playing it for yourself.
Ooh I notice nobody has mentioned Wasteland 3 - it totally slipped under my radar, it is a fastastic RPG, with a fun story and good combat! :) It's what I'd love fallout to be :)
Horizon Zero Dawn is my all time favorite game (a remastered version is coming out next week so might be a great time to jump in). Celeste is a 2D platformer and also really great. Been having fun with Zelda ToTK and Astrobot as well.
I loved HZD so much on PS4, it is a great world, really good sci-fi story and awesome character progression. It feels so good to easily take down machines that you struggle with at the beginning, it never gets old to tear off parts and weapons to use against them. The DLC for it was a great addition.
Needless to say I jumped into Horizon Forbidden West as soon as it was released, and it did not live up to my expectations! The second go around everything feels so forced, I gave up midway through.
Well said! And now on PS5 it plays so great at a smooth 60 fps, amazing stuff. I frequently start the game just to wander around and fight the machines. At ultra hard it can still be quite challenging even after all these hours.
The remaster seems to be really well done as well according to early reviews, so looking forward to putting even more hours into it :-) hope they made the inventory management better as that is basically my only issue with the original.
I do agree the first has the better vibe and story but I think you'd still enjoy finishing Forbidden West and the Burning Shores DLC. The ending was interesting and if you stopped halfway through you might not even have seen some of the new enemies yet! How far did you get?
Let’s go with A Monster’s Expedition Through Puzzling Exhibitions!
Humanity has died through hubris and climate change, and Human Englandland is all flooded. Now it’s the age of monsters! And one monster is touring the now-outdoors old Human Englandland museum, which is an archipelago cause flooding and such. All the bridges washed out, but there’s convenient trees! Let’s go see the museum.
Pushing logs from trees into adjacent water is the point of the game, but it has some of the simplest yet best mechanics about it that I’ve seen in a long time.
GreedFall. Old school RPG that flew completely under my radar. It has a 00s Bioware feel to it, before the dark times. The graphics aren't perfect, etc., but it's a really fun game with a decent story (so far).
Stardew valley is just fantastic and still receiving free updates.
Grim dawn is an amazing diablo2 style arpg. The dual class system means it has huge replayability. Still getting updates and very reasonably priced dlcs.
Kenshi is a unique gaming experience. If you can get past the jankiness it's an amazing open world squad game with no story or objectives as such. The story of your characters emerges from the things that happen as you play. Like getting enslaved etc.
I just bought this after playing satisfactory and I love the optimism in this game.
I'm so into it. Sure you can tell it's made by a small team but I couldn't tell it was made by 2 people. I don't like playing with mods but this one worked well with them to get rid of a bit of storage monotony.