TLDR; What are some good party games that encourage getting to know each other and are not centered around drinking?
A year ago I had a great party. I split all participants (maybe 16 people) into 4 teams and made a 3 game tournament which was very appreciated. This year I am hoping to replicate the good vibe we had, but I want new games.
I am now asking you; What are some good party games?
Criterias:
Low or no amount of randomness (to keep things competitive)
Reasonably easy to acquire the materials for
Possible to do as a team
Encourages interaction, either within the team, between teams or both
The Jackbox Party Packs are good for groups up to 8. Sometimes 10, sometimes 6, its game to game dependant.
"Werewolf" type games can be expanded to larger groups, its a social deduction and bluffing game where players are slowly eliminated and in turn vote out other players they deem the hidden enemy
*None of the above are very good for playing as teams (i.e. two ppl taking a single player spot)
Group Games games that do well with teams
Codenames, various versions.
Forbidden Island/Dessert/Sky - co-op game for various number of players
As a special mention, Challengers is a board game that allows you to create simple yet fun card drafting tournaments. There are two editions, each allows you up to 8 players, and if you have both they can be combined into 16ppl tournaments
For your numbers, you'd need to buy 2-3 copies of the same game. Not ideal, even if you have the budget.
I'd say, print yourself three copies of Love Letters, you can find the cards online, or just play with 2-3 poker decks. Its the best game in my library, simple yet deep. We've been playing it at least once a week for 3 years now. I've even managed to play once with a mob of disinterested teens ;)
The one where you stick a piece of paper on your forehead you have to guess what is written by asking yes/no questions to someone sitting in front of you.
Needs at least 4 people, a pen and paper and a bowl/hat. And a stopwatch.
Tear the paper so you have about 25-35 pieces of similar size, then give these out to the players.
Everyone writes down a famou name on each of their pieces of paper. Shuffle them up in the bowl. Divide into teams. Set stopwatch for 1 minute.
Round 1: one member of the first team describes the name on the paper without using any of the words written on the paper. The team gets to keep the paper if it's correctly guessed. After a minute, play passes to the next team with a reduced number of papers in the bowl. This continues until all names have been guessed. Count the number of pieces of paper kept by each team and make a note. Return the papers to the bowl.
Round 2: same as round one, but the describer can now only use one word. No miming, no eye signals, one. Word.
Round 3: same as the previous rounds but the describer must stay absolutely silent and can only mime.
The team that scored the most over 3 rounds wins.
I've played this with strangers and with friends and family alike and it's always fun.
I googled your comment and found the game Monikers which I'd never heard of. I honestly think the DIY version must be better, since there's always someone who's responsible for the name. That makes it us so much better as a bonding experience! It's also good across cultures because the people from culture a will know the answers from culture a and the same for culture b, c etc. and it then becomes a natural exchange
Card games. We used to have card nights every week back in the 70s. One of the most fun games was something called Racing Demon. Each player has a full pack and all play at the same time. We would have 15 people sitting on the floor in a circle, all screaming. It gets CRAZY. https://en.m.wikipedia.org/wiki/Nerts There are hundreds of card games, with a huge range of skill required. There are a lot of trick-taking games similar to bridge where you play with a partner - euchre, whist, 500. All you need is a few packs of playing cards. (Everyone brought their own pack for Racing Demon, lol.)
I played so much nerts in college. I was terrible at it due to the frenetic rate of play, but it was fun. It's the reason I have like 8 packs of playing cards haha.
I second the Nerts recommendation because when I was a teen I played Ligretto (Basically just a branded Nerts) at one party and we all had a blast. To this day I wish I had the opportunity to play it again, but I'm not a party guy nor do I have that many decks of cards so /shrug
In my experience the most popular and fun "party games" are boardgames such as Top Ten, Time's Up, Hot & Cold or Codenames (more or less in that order). They work best for 6 to 10 players. Though I don't think they shine in a highly competitive tournament setting.
Randomness exists in all of these games but I consider it very balanced/smoothed out so it shouldn't really affect the outcome. Not all of the games I mentioned have permanent teams, but that can easily be changed with house rules.
This was going to be mine. I love this game! It's more fun when folks go in cold and learn as they go along. Really easy to take turns so everyone gets a chance.
It's been a long time and I'm not sure of it's current state, but some friends and I used to have a blast play Artemis Spaceship Bridge Simulator (I think there's a couple other games out there now that are similar)
You kind of need the right setup for it to work well, a big TV or projector you can hook up to a computer and everyone needs their own laptop, etc.
The basic idea is- picture the bridge of the enterprise (or your starship of choice) you've got a bunch of people with their own consoles responsible for different aspects of the ships operation, the helm, engineering, weapons, etc. That's what you're doing.
I think at some point they added support for support fighters and such to accompany the main starship so if you have more people they have something to do.
We also made up a couple extra positions, like a captain who didn't really have his own console, he just got his own chair front and center and a fancy hat and gave out orders.
I always wanted to play that and even used to have the perfect setup for it (projector, big room, extensive seating) but never had the friends for it. I'm envious of your good fortune!
Pterodactyl is one of my favorite stupid games to play.
You just sit in a circle and see if you can make the person next to you to laugh while you say "pterodactyl" with your lips curled over your teeth so you look kinda like a pterodactyl.
Edit: I would say Nightmare, but it isn't made any more, but back when VHS was the thing, me and my friends would have a blast playing this, specially if girls where there.
So Clover. Square cards have one word on each side, and each player gets 4 cards randomly arranged in a 2x2 grid on a clover-shaped board. You have to take the two words from each side of the grid and come up with a single word that you think the other people will be able to use to discern how your cards were arranged, when they've been mixed up. If they guess wrong the first time, you take off the cards they got wrong and leave the ones they got right, and they get one more guess. It's a lot of fun because sometimes you'll get easy combinations like "rain" and "purple" and you can write something like, "prince," for that side which most people over a certain age are going to get immediately, and then a lot of times you'll be scratching your head trying to figure out how to come up with a single word to get people to guess that "cloud" and "phone" go together.
Often you might solve that by just putting a word that is so closely associated with one of the words that the other one is just a throwaway card word you're hoping they'll be able to arrange by thar card's other word exposed on the next side. What makes it harder and mixes it up is, before you shuffle up your four cards after writing your words down, you have to draw another card so the group has 5 to choose from for arranging in the right order, and sometimes that fifth card has words that really throw off your clues.