I recommend taking a look at Iris. You can use it in combination with Sodium, Distant Horizons, and Complementary Shaders for to make Java edition really beautiful.
also bedrock ray tracing isn't even made for actual play, it's only made for a few specially designed maps. people found how to move a folder from the map worlds file into a location in a normal world folder to make the world have RTX.
(most of) the shaders on Iris are MADE to play with so you won't encounter as many issues.