Dev of slept-on tactical RPG says it "sold badly" despite glowing reviews: "My next project will be more focused on 'Does this sell'"
Dev of slept-on tactical RPG says it "sold badly" despite glowing reviews: "My next project will be more focused on 'Does this sell'"

Dev of slept-on tactical RPG says it "sold badly" despite glowing reviews: "My next project will be more focused on 'Does this sell'"

Game is Arco.
I haven't ever heard of it; maybe they should focus more on 'How do we market this'...
Not to diminish the dev, but I did see this promoted in a Steam sale, and with 200+ reviews, that's not exactly chump change. Also it was released only a week ago. From watching the trailer, that's more or less the numbers I expect that kind of game to be pulling.
Its definitely a hard thing for most indie devs to do on their own. Its a totally separate skillset that most of us don't have but can definitely be learned.
That's what a publisher is for, and in this case they failed them completely.
I’m convinced it’s unnecessary if your game is good. Word of mouth is so strong with gamers