Toy/game makers often list skills children learn while playing them. What skills would adult games develop?
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Counting/mathematics
Social skills
Memory
Body coordination
Empathy
Planning skills
Bathroom competency
Patience
Procrastination
City builders, transport games, and factory games are basically "System Design" work already - you could probably disguise a CPU or circuit board design problem as an OpenTTD or Prison Architect or Shapez scenario, and get gamers to design boards for you.
Cooperation
Empathy, Compersion
Oh man compersion would be huge. So many people don't even know the word exists, never mind what it means.
Communication skills, spatial reasoning, visualization, critical thinking, problem solving, reaction time, hand-eye coordination.
Things they should also be teaching are empathy, compersion (as someone else said), kindness, introspection, self-awareness.
Depends on what you're talking about, and context.
Physical games? Definitely the relevant physical strengths if done at a semi-professional enough level, so muscles etc. Team games often also teach you some coordination, leading and organization skills.
For board games, planning, adaptation, even critical thinking. Social interaction skills maybe, too.
Postal 2 teaches you how to collect signatures for a petition 😁
Shogun 2 got me to read the Art of War and it totally helped me kick people's asses online 🙂
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