I’m more excited by some of the rebalance changes on other perks and killers. Knight, while still strong, might not be Skull Merchant levels of cringe.
I wish they would change the interaction between partial heal perks (recently buffed) and hemmorhage. Those are already niche, but it sucks they’re instantly countered by hemorrhage. I’d rather hemmorhage’s heal-depletion effect only take place when a survivor cancels a manual healing action on the person. (So Solidarity, Reactive Healing won’t get wiped out)