I mean, they bought the IP, fucked the original devs, didn't actually create anything new, and clearly had absolutely no fucking clue why people liked KSP1.
This is just an example of some MBA idiots reach extending past their grasp.
They thought they could juice the IP like COD or GTA. They realized they had no fucking clue what was going on. They cut their losses.
If they even did KSP1 w/ multiplayer they'd have struck fucking diamonds. But that isn't on the MBA bingo card. It isn't skins, battle passes, and microtransactions.
It really wouldn't have taken much to make people happy, either. Make a slightly less buggy engine (I do realize this is easier said than done), bring in some functionality from the most popular mods to the base client so people don't have to update 50 mods every time the version increments, put some polish on it and create some tutorials. Seems bizarre that they couldn't manage that when they doubled the price. Squad didn't exactly create KSP with a large team.
This is what many economists were talking about how broken the system is now. MBA's are expecting short term growth to increase infinitely, which is impossible, so you start cannibalizing more and more profitable sectors of your business until you can no longer make anything with what you have left because you gave up yearly profits of billions for quarterly growth that is unsustainable.
I wouldn't have expected video games to be the first industry to start the fall.