Sorry we cannot afford to pay the DRM licensing fee. As a result we will no longer be able to inconvenience our customers or prevent people who were never going to pay for our game anyway from playing.
It's twice as funny in this game because they added Denuvo a year after release. Meaning all pirates got the game DRM free on day one while paying customers got Denuvo patched in.
I suppose they only did it now due to some license agreement expiring?
Yep, if I understand it right, Denuvo charges an annual fee to be used. That's why you always see it getting removed after the game loses relevance, when sales aren't enough to justify paying for Denuvo anymore.
Kind of weird how, because Bethesda (and other publishers) are Denuvo's consumer, this particular anti-consumer license agreement is actually benefiting the players, haha.
Weird coincidence, I’m in the middle of this rn. Haven’t played Starfield but this is one of my favorite Bethesda titles outside of Doom and Wolfenstein
The reboots, they’ve owned the rights (or maybe ZeniMax technically?) of both for over a decade. I think id was bought out. So the Doom 2016 and Wolfenstein 2014 games and newer games are Bethesda published.
Edit: ZeniMax bought id in 2009, so Doom and Doom Eternal, as well as Wolfenstein New Order, New Colossus and the two spinoffs (Youngblood, Old Blood) are Bethesda-published.
Yeah, some games like this are more about the mood, the settings and the exploration, even if it and empty alley or some random convenience store than the actual gameplay.
Combat is certanly not its strongest point, I wouldn't call it repetitive, I found it fun at best and serviceable at worst. The best part of the game for me was traversing Tokyo by night, the powers your character has make it very enjoyable and the landscape is beautifully crafted. Also there are a lot of Japan urban legends and folklore mixed in there too. I'd say it's a solid 20 hours experience. But it you are in it mostly for the combat I wouldn't recommend it to you.
Probably because announcing it would require sharing the reason for it and thus lead to questions about why they and others are still ruining other games with Denuvo..
I was telling my coworker about how annoyed I am at Ubisoft and their many anti-consumer practices and he shrugs and goes, "I kinda like separate launchers."
Arguably the DRM is only worth it for the first month or so after launch. Once the sales start dropping it's pointless. It's annoying to the consumer either way though.