I think for me, the main frustration is the way those games are structured. You run around for a few minutes and when you finally have decent equipment, someone shoots you out of nowhere and you get kicked out, have to requeue and start over again.
On the other hand, when I die in Overwatch, Valorant, Counter Strike, Quake, Unreal Tournament (yes, I'm old...) I know that I'll be back in the action in a few seconds, I didn't lose much progress and I can still win this.
Not hating on people who like and enjoy PvP games, but to me it feels like it's a good way for a developer to make a game that doesn't actually have that much substance. Lacking content? Nothing to actually do in the game? NPCs are difficult to make interesting to fight? Just have players shoot each other. It's basically content that creates itself, not to mention (if you have good matchmaking) the difficulty ramps up naturally without you having to write better enemy AI.
I just want to fight stuff alongside other people, rather than potentially making another person's day just a little worse because I shot them before they shot me, you know? Is that too much to ask?
You need cozy game time. Itâs not good to add a lot of stress in the pursuit of entertainment! If it doesnât bring you joy itâs not worth your time. Iâm looking at you, League of Legends.
Yeah, online competitive games just feel like I'm sitting an exam nowadays. I can do without the stress.
Also it feels like you spend ages running around in an empty field with nothing happening interspersed with seconds of not that great shooting gameplay
I feel the same about PvP in games in general. I just wanna vibe, maybe hang out with friends, and the sweat that comes from going against other people actively detracts from that.
I don't understand why br games always focus on being fast, that's exactly the opposite of what I would want out of that experience. If I want a fast action game I can play any team death match, a br game is something that I want to get invested into my run to raise the stakes for the end.
I think BRs are fine, I'm just glad that the market has moved away from the BR mania that it was once in. BRs intrinsically need a large player base to succeed and it was exhausting hearing about this "sick new BR" only for it to shut down 6-8 months later
I can honestly go one step further and say I'm just tired of shooters. Unfortunately that seems to be all my friends want to play, so I typically just hang out in voice and chat instead of game with them nowadays.
I've also never liked BR games. Too often it felt like you run around for minutes, looting stuff and nothing happens.
Then you see somebody and kill them without them noticing you. Or.. you get killed the exact same way.
Or when playing with friends. Like Apex, you get into fights with other teams, which is cool, but then third party comes in and owns you from behind.
Then it's over and you've to do everything all over again, running around looting etc.
Or you decide to drop in places where many players drop too. Then you have stupid fist fights or pistole fights. If unlucky, queue again and do it all over again.
This is more annoying than anything else.
I prefer joining a fair 5v5 fight on a map where I respawn and keep going. Or real TDM/DM.
I think BR games have too much of a luck factor attached to it compared to oldschool real FPS games like CS, UT, Quake and all that. And I think that exactly is rage inducing.
Yeah, that's why prefer to avoid PvP games. I'm not good, tbf, and the stress I'm feeling is just too much to handle - my real life is stressful enough, thank you very much...
For example, I would love to experience Sea of Thieves on my own, finding some treasures, fighting skeletons or the Kraken. But the PvP aspect is killing it for me. I'm not entitled to anything, of course. Plenty of people wouldn't enjoy a pure PvE Sea of Thieves, but as far as I'm concerned, that kind of game would bring me back for sure...
I like games that indulge my poor impulse control and reward risk-taking and recklessness. Battle Royale games seem to be the exact opposite of this, which I think is why they rub me the wrong way. I don't want twenty minutes if waiting only to die in ten seconds, I wanna die over and over for twenty minutes and maybe still win the match.
I've never played multiplayer games in my childhood (long story), and the first multiplayer I've really tried was PUBG Mobile. I've been hooked on it for about three years and made some online friends over it. when EA made Apex Legends available on Linux last year I've switched to it and clocked about 600 hours since then. I really enjoy the BR format, and even though I've never tried a competitive shooter like Counter Strike or Valorant (fuck their intrusive anticheat by the way), running exactly the same lines on the same map and constantly holding the same angles and hoping to just outreact the opponent by a milisecond doesn't appeal to me.
I feel like as I get older, I prefer action games that reward strategic placement and high level decisions, rather than the precise millisecond actions.
Things like bunny hopping/sliding in Apex, lean spamming in R6S, etc, tend to make most shooters unappealing to me. Even a game like Deceive Inc has the general idea of stealthy strategy, but in the end all that matters is landing headshots.
Theoretically, this would mean Iâd like ârealisticâ squad warfare FPSes, but those arenât really aimed for fun. Mostly Iâd like an arcadey shooter with movement abilities, but one that has you make decisions between offense, movement, defense; not spam multiple at once.
I play pretty much everything. Some of my friends rage quit stuff when Im still 100% calm.
When it comes to BRs specifically, they can be very frustrating. Your winrate is inevitably low, due to there only being âoneâ winner per match, but me and my friends enjoy both Apex and Hunt: Showdown.
In both cases we started having a lot more fun when we started taking the games much less seriously, and not caring about whether the game told us we won.
In Apex, instead of wins, weâd count squad wipes. We began playing much more aggressively, not caring as much about out gear, and going TOWARDS action instead of away from it. This led to less time âwastedâ meaning if we died, we did so fast and early, and so wed get to the next game faster. If we won, weâd score gear off the players we just defeated.
Similarly, in Hunt weâd head towards the first firefight we could hear, and either get kills or get killed. Pretty much always playing free hunters with cheap loadouts we wouldnât care about losing.
And never, ever, even considered caring about or grinding rank.
I play to maximize fun, not progress. I min/max for enjoyment, not stats. Itâs one of the reasons I have chat entirely disabled in Overwatch, voice and text, because I donât wanna hear it if someone is screaming at me over my pick. I donât care. I here to have a good time.
I stopped playing any game that makes me rage, because my dogs react as if I'm angry with them - since it's just me and them in the room, obviously I must be mad with them.
BRs are a game type that sounds awesome to me on paper but I never end up actually enjoying. Too much time with nothing happening with it all to just abruptly end. It's a cool idea I think. Just not for me
Honestly, it's mostly a mindset change. I very recently picked up fortnite with some friends. Running quads is more of a "let's see if we can bully people with weird strats" instead of "I need to win or I'm not having fun." Its more about dicking around with friends and having fun than winning everything. Chances are you are not making money by playing, so why be concerned about it?
Most competitive games stresses me out. I have probably 1k hours in WoT and WoWS. I know I should be enjoying the small moments and not worry about winning as much, but I just can't do it.
Nah I don't play anything anymore that forces me to do PvP and that includes all Battle Royale games.
I rather play shooters where I either can play alone or, even better, my friends and me against zombies, monsters or whatever have you. Those are the greatest shooters!
I've been unwillingly playing Fortnite for the last two years. I like competitive gaming with friends but big map BR games are just so boring for about 90% of the time you play them. Just soooo much running around. I consider time spent looking for opponents to be pretending to play a game.
That's just kind of how I ended up being with anything competitive honestly, especially if it's a huge time sink, which battle royale games tend to be. Even CSGO's "Danger Zone" mode can take like half an hour with just 18 people.
I've found myself missing some of the older shooters I played as a teen like Black Ops II, MW2, Battlefield 3, etc. They're still "competitive" in a sense, but you're not playing for nearly as much as you are in Apex Legends or Fortnite. Plus the matches aren't overly long and you can rejoin the action in seconds depending on the mode. And if you leave a deathmatch, you aren't really losing a whole lot of progress. Pretty much 5 - 10 minutes worth as opposed to 30 minutes to an hour sometimes.
Never "got" battle royale. Except. EXCEEPT. CS:GO dangerzone and (lmao) the BR mode of Fallout 76. Those are fun. Apex did not feel anywhere near as fun as those.
Sounds to me like you just need to relax your own expectations and examine why you play those games.
I started playing PUBG with friends this year and had a lot of fun. But i'm not really playing for the win. Of course we are trying to win, but the enjoyment of the game and the time we spend is just as important. A game where we try something stupid and die laughing is just as much fun as getting a win. One of my mates sometimes rages when he dies to what he considers to be bullshit but for me, I just shrug, and queue for the next game and start over. I enjoy the act of playing the game so why should i care if i have to start over?
I personally stopped playing any multiplayer games. I don't know what it started happening, but it feels like everything went from casual fun, to grindy bullshit and competitive sweatfest.
Maybe it's just me, I put too much pressure on myself, but I know that it wasn't there before. I used to be able to play without feeling this intense pressure of being good, because I didn't want to be a burden for my team and didn't want to be insulted by virulent players.
BR games were the worst for this. The longer you are alive, the more pressure builds up. Things could be going smoothly, you're not crossing even one enemy, and all of the sudden: it's just you and your friends, versus another team. You make one wrong move, and it's over. It's over, and it's your fault. I can't do that. I can't handle the pressure of being responsible for this. Feeling like I've ruined and wasted their time.
I play to have fun. To relax. I was never getting angry. But my friends, they did. They were nice to me, we're still friends after all, I wouldn't have tolerated abuse. But I could tell, I wasn't as good as them, and they hated losing when we were playing games. They would get angry, and the pressure of doing good was getting to me. It stopped being fun, and it didn't used to be this way. So I stopped.
I only play single player games now. It's been a really long time since I played online. Although, I sometimes think of going back to Titanfall 2, it is still one the greatest FPS ever made in my opinion, and I just adored it, I was really good at it too.
But yeah. I never get angry and rarely feel pressured now when playing a game and losing. No one is going to insult me, or berate me, and I am not dragging anyone down. If I do get angry, it is because some bullshit is happening. Like the game pulled a Mario Kart on me, and decided that I was going to lose because that's the way it is I guess.
I feel like you made the right move. It shouldn't be this way, it shouldn't make you feel this bad, and if it is, then you should quit. It's not your fault, it may even not be the game's fault, it doesn't have to be anyone's or anything's fault. If it's just better for you, then do it.
I suggest to check out some single player games, there is a lot of them. Lots of variety. :)
I think the problem is in your head, apex is a relaxing game for me. Not that I wouldnât take it seriously but I donât invest anything into it mentaly.
I played Tarkov for a solid 3 or 4 months. The game itself is beautiful and raw. It's got the best weapon modification system I've ever seen. The sounds are top tier, especially when you consider the realistic differences the headsets to muffle or amplify sounds.
The downfall is the other players. The net code sucks so bad and the cheaters are rampant. The game suffers a lot for this. The reason most battle royals have high TTK is because losing instantly to someone is a terrible feeling, so to prevent this you have a ton of health and shields to at least give you a fighting chance.
Tarkov doesn't give a shit about that. You can spend 15 mins putting your kit together and loading into a raid just to be one tapped by a rat with a mosin shooting SNB. All that work into putting your kit together is wasted and now you've just donated your kit to wherever loots your body.
The SPTarkov mod is the greatest thing to ever happen to Tarkov because it got rid of the worst part of it: the other players.
If you enjoyed apex except for the high stakes format, check out titanfall 2. There's a community made client called northstar which fixes EAstrash servers and offers mods/silly game modes and customization
it's annoying to me in the same one that multiplayer became popular back in like 2013. Every game wanted to be the next Call of Duty so they shoehorned Multiplayer into any and all games. Tomb Raider, Assassin's Creed, Last of Us, Uncharted. every game HAD to have multiplayer.
In the same sense, every game is trying to capitalize on the Battle Royale craze because it will get plays and they'll have a quick revenue source
Good on you for quitting rage games. I used to have this issue as well and after taking a few years off of them, I was able to get back into them without the anger and frustration.
I only play online games with friends now and only for fun. I actually just got into Fortnite and itâs really fun to play and just kinda goof around with friends in. If we win itâs nice but if we donât itâs not a big deal. The game is so goofy that itâs hard to get mad at.
But when you do start realizing that the main games you play just piss you off, you need to take a step back and try to find what games actually let you have fun and what conditions you have fun under. For me itâs either single player games, or multiplayer games casually with friends.
Iâd probably lose my mind playing Valorant alone but itâs really nice and casually with a group of people just talking and playing together.
Valorant, Fortnite, phasmophobia, grounded, and overwatch 2 are probably the best group games I play at this point. I canât recommend league sadly because everyone I play with also just gets angry at this point lmao.
Personally I can't stand the gearing up phase of BR. So boring to have to find weapons every time only to get taken out by some guy more skilled than you
Those games seem like they're for the hyper competitive types, and that's just not me. Back when I was in high school in the late 90s we would play the original team fortress over the lan in the computer lab. The best part about it for me was trying to come up with funny things to say in the chat.
I don't really like BR games either. I'm enjoying the new fad of extraction shooters like Tarkov, Marauders, DMZ, etc. You get the risk/reward pressure but aren't forced into pvp engagement as much. Most of the time I lose because of mistakes I made, not because someone was inherently better.
Not a fan of br's. I really wish hero shooters stuck around for longer, but unfortunately overwatch cornered the market then imploded. Now we're stuck with Valo, CS, Apex and Fortnite for competitive shooters, which leaves a lot of genres of the table.
I love the game play and aesthetic of fortnite but playing solo BR can be too intense and i rarely feel like doing it. It's more fun and less intense playing with friends though
I personally am very limited these days in the PvP games I will play. I really enjoy either single-player experiences, or co-op games like Deep Rock Galactic, that new Starship Troopers game and Ready Or Not. But yeah, as far as PvP goes, I turned away from BR very early on and never looked back. That's a young man's game, if you ask me.
I'm holding out hope Starfield will be great, and I'm absolutely stoked for S.T.A.L.K.E.R. 2 as a long time vet of the original three entries.
Iâll be honest, my new guilty pleasure is Fortnite. Once they added No Build modes (and the whole Roblox-type assortment of variations), the game was less about the niche skill of building mechanics. My friend and I can play duos and have a lot of fun, as long as we donât take it too seriously.
I had played Overwatch since the beta, but itâs really discouraging to play now for a multitude of reasons. I actually have much less anxiety playing Fornite. And I like to have a separate adventure game that is chill, if Iâm not feeling the pressure of battle royale.
Most of the time is spent just trying to get equipment or running from point A to point B, and by the time you've spent 15-20 minutes just running, one encounter means you lose
I play CS:GO. I like it because its more constant decision making, and the shorter rounds means less time investment into a single round. But it has gotten so bad with cheaters. I have played CS for over 15 years and yet I constantly run into brand new accounts or accounts that were clearly boosted (500+ commends in each category), bought, and used by cheaters who said that "it was cheaper than rust..." The matchmaking is so atrocious, I have people at the bottom of the ranks on my team and top of the ranks on theirs; the averages arent even close. I'm not playing CS:GO anymore and if CS2 doesnt fix the cheating problem, I'm not going back.
Its interesting you describe Apex as a rage game, it was my go-to game for a no pressure activity to switch my brain off to.
Namely because it doesn't require a lot of deep thinking and strategizing, your team just kind of roams around using "pack instinct" until you bump into some other group, and then you're either fast enough to beat them or not. And if you didn't then there's literally another match ready in a few minutes, so no harm no foul.
I only stopped playing because I couldn't be arsed to switch over to the new EA app.
But, I might have this perspective because I play a lot of heart-attack simulators like DayZ and Escape From Tarkov where your lizard brain basically always scanning for danger and the stakes are "high" by video game standards. So next to that Apex is a cakewalk even if I'm losing, but I can see how others might see it as frustrating, especially given the twitchiness.
Steep learning curve, having to wait to join a match in order to play, and not having time to just enjoy the world are my big turnoffs. I would love to run around a PUBG map with just like AI bandits and some animals
I agree, I avoid PvP games and turn of any PvP element in games that allow that.
Singleplayer games and MMO's that focus on PvE (even in group situations) are just a lot more fun for me. I like multiplayer games as long as you are not actively working against each other.
Recently I participated in the RuneScape 3 fresh start worlds and went for a top 100 spot on the Agility hiscores. And I just notice that I start spending way too much time on the game when I try to compete with other players.
I can't stand competitive multiplayer. But I'm not very good at paying games. It seems to take me more than twice as long as people say it should to finish most games (I do tend to try and do everything I can on my first play through).
That said I tried playing Elden Ring multiplayer, helping people beat bosses, and that was a surprisingly wholesome experience.
I want to upvote you a thousand times. I mean, I donât have 900 hours logged in a battle royale game, but I have tried a few.
The suckiest part to me, the bad, is how fucking long it takes to go from joining a match to the next.
I suck at these games, and thatâs fine by me. I realise that being good comes from experience, and experience comes from failure. I know I need to fail one thousand times before I am decent, and I know I need to fail ten thousand times before I am good.
Therefore, if the gameplay experience is to wait two minutes to find a game to join, wait a minute for everyone to queue, wait for a minute to hit land after the drop, run around searching for anything to use for 5 minutes, run around searching for anyone to fight for 5 more minutes, and then lose the fight? I just spent 15 minutes doing nothing.
Compare that to a shooter that has a game mode in which I can respawn in 5 to 10 seconds. Much more fun.
I hate battle royales because I very much dislike the gameplay loop, but because they are popular every new shooter is a BR. Bah.
I enjoyed the battle royals when pubg came out but then so many came out in a short time. I think the next big thing will be extraction shooters game types.
I feel like I should like battle royales in general, I like the idea of having to scavenge for gear and survive and work together and all that, but I find in reality I'm just always stressed out all the time. I've tried a few different battle royales and the idea that someone will shoot me and minute and I'll lose all my progress and have to load into another match just makes me so anxious that it takes away a lot of the fun of it.
My biggest gripe with these game is how much time they take away from my other buddies who play them. I, in general, just really despise PvP games and the 'collect gear to be good enough to survive' mechanic sucks within the timeframe these games lock you into. I've been able to stay away from them without feeling any sort of 'I'm missing out' attitude, but I have lost some friends to these games exclusively and that kinda irks me.
The main issue for me is also the pvp aspect, which in reality just makes for a somewhat unfair game. I would love a battle royalish game that was PVE, or just collaborative in some manner, where everyone got together to fight bots and gain control of the territory. It's definetly tougher to implement, but it would be great.
I actually like the idea of BR games, but I often find myself getting frustrated because I can't keep up with the skill level of a lot of players these days, it seems. Especially now that I have a job and devote less time of my life to gaming. Add to that that I've lost aiming accuracy in my hand and that I'm probably dealing with RSi in my right hand, and that has more or less led to me just enjoying highly competitive shooters less. For that reason I mostly just casually play Fortnite every now and then, but it doesn't really scratch the shooter itch for me (I hope CS2 will do it for me, but I'll probably be completely demolished).
Back in the day I was super into playing Quake 3 Arena and just loved strafe- and rocketjumping while landing railgun shots (ocasionally), but little of that really transferred to modern shooters. I do still enjoy playing arena shooters, though, but they're very niche.
Currently I've gone back to playing single player shooters, mostly focusing on "boomer shooters". Also I've just been playing Doom 1 and 2 via GZDoom lately, which has been fun.
I tried those but it was just ,walk for 10 min , die, wait 3 min in lobby ,rinse and repeat .
I was bored after 30 minutes .
Also ,I don't like the theme ans visual of all those game. I don't like the aesthetic of fortnite and all of them . Too cartoonish and funny for me. I prefer dark and grim or realistic world.
Battle royalist are interesting but i think they have some mechanical flaws that havent been solved yet. I like the tension of a good match, but I feel like there is kinda a problem where the best way to play is rarely the most fun. I'm a very competitive player mostly, but I haven't seriously played BRs.
I feel like BRs aren't really for me, very few have ladders and I'm not a fan of tpp (the fpp lobbies are usually much smaller), but I have fun with fortnite no build mode with friends. For me the anxiety and nerves (which I would call adrenaline!) Is the appeal of the games, but I can get why it isn't for everyone.
Battle royals are at their best when you are constantly chasing or being chased, staying at the edge of the circle and moving in. Camping is probably the best strategy for winning in most BRs but it's not very fun. Hot dropping is more or less just death match, and while I can see the appeal (I do it too sometimes) I think it's bad for the overall game most of the time. There have been lobbies where I hit top 20 before I even leave me drop location because so many people hot dropped, which leads to a boring game. They need to do more to incentivise fun strats. Seems like every BR tries something, but imo none have really succeeded yet.
I tried a couple battle royal, but I never invested that much time in them. I basically ran around for a bit then died. I didn't get into them. I've played a ton of counter strike and overwatch tho.