I’ll never understand how people see anything in Arthur as a protagonist. Whether you play him good or bad, the guy has no thoughts of his own. He’s just a male version of the born sexy yesterday trope. The big payoff at the end of the game is that much like a three year old, he suddenly gains consciousness and self awareness. But you have to play through 40 hours of being a big dumb unthinking Neanderthal first.
He’s an antihero archetype through and through
I would say John is an anti-hero. A good man underneath who genuinely cares for his friends and family but doesn’t know how to live outside of crime. He knows what he wants and he has a goal in life but tragically, he just doesn’t know how to or is incapable of attaining it.
Arthur is more like an idiot ward of the state who does crime because he doesn’t understand the difference between right and wrong. He has no goals, ambitions, or desires. He has no opinion or moral code. He doesn’t want anything and has nothing to work towards. The most humanizing thing about him is his journal, but his entire being amounts to little more than observations of the things around him. He’s like Data from Star Trek, but even Data had a goal, to become more human. Arthur doesn’t give a shit about being human. It’s so… uncompelling.
Protagonist doesn't mean good guy, or smart guy. He's just the main character.
Problem is the game tries to paint him as either a good guy or a bad guy based on the honor system, but he’s not a good guy or a bad guy or complex guy either. He’s not much of a guy at all. His only driving force in the entire game is a blind trust in his father figure. The only internal conflict he has in the entire game is the extremely late realization in his forties that his “dad” isn’t an all-knowing benevolent entity, but is a flawed, self-serving human just like everyone else, and that he needs to learn to think for himself for once. And once he reaches the stage of independent thought, we’re already done playing as him lol.
I think his character would be much more compelling if Arthur made this transition after the first act, and not the final hour of gameplay. An RDR2 where Arthur has been freed of his entirely being’s reliance on Dutch and a conflict with Dutch taking a bigger role in the plot.
Jakey's production value has skyrocketed, just by shooting the rodeo that is NYC. lmao
Solid video, watched it on a plane this morning
What is it actually about?
Basically a love letter to rdr2 and how Arthur is a geat character but it nakey jakeys format
Is there a reason that piped.video almost never works for me?
They either never load, constantly reload or just fail to play.
They're not a multi-billion dollar company. It's slower. Sometimes, it requires reloads. Always works for me through Firefox. I just have to wait for the video to load. it can take a bit sometimes.
I’ll never understand how people see anything in Arthur as a protagonist. Whether you play him good or bad, the guy has no thoughts of his own. He’s just a male version of the born sexy yesterday trope. The big payoff at the end of the game is that much like a three year old, he suddenly gains consciousness and self awareness. But you have to play through 40 hours of being a big dumb unthinking Neanderthal first.
He’s an antihero archetype through and through
I would say John is an anti-hero. A good man underneath who genuinely cares for his friends and family but doesn’t know how to live outside of crime. He knows what he wants and he has a goal in life but tragically, he just doesn’t know how to or is incapable of attaining it.
Arthur is more like an idiot ward of the state who does crime because he doesn’t understand the difference between right and wrong. He has no goals, ambitions, or desires. He has no opinion or moral code. He doesn’t want anything and has nothing to work towards. The most humanizing thing about him is his journal, but his entire being amounts to little more than observations of the things around him. He’s like Data from Star Trek, but even Data had a goal, to become more human. Arthur doesn’t give a shit about being human. It’s so… uncompelling.
Protagonist doesn't mean good guy, or smart guy. He's just the main character.
Problem is the game tries to paint him as either a good guy or a bad guy based on the honor system, but he’s not a good guy or a bad guy or complex guy either. He’s not much of a guy at all. His only driving force in the entire game is a blind trust in his father figure. The only internal conflict he has in the entire game is the extremely late realization in his forties that his “dad” isn’t an all-knowing benevolent entity, but is a flawed, self-serving human just like everyone else, and that he needs to learn to think for himself for once. And once he reaches the stage of independent thought, we’re already done playing as him lol.
I think his character would be much more compelling if Arthur made this transition after the first act, and not the final hour of gameplay. An RDR2 where Arthur has been freed of his entirely being’s reliance on Dutch and a conflict with Dutch taking a bigger role in the plot.