Skyblivion fan project lead sends 'all love and no hate' to the official Oblivion remaster devs: 'This always was a passion project and still is until the end'
We still don't know how much of Oblivion they actually recreated, considering it's rumored to be made in UE5 which is a completely different engine. I'm most worried about open world and "immersive" elements such as Radiant AI and NPC schedules, proper wildlife AI, etc.
My theory is getting more engineers familiar with the unified UE5 and Gamebryo. This has likely been in the works before ESVI was the primary focus for the bulk of the team and many of those engineers were reassigned to ESVI as this neared completion.