Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall
Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall
www.pcgamer.com Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall
Redfall was a significant departure for Arkane, and culminated in the closure of the Arkane Austin studio.
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Why did they go multiplayer instead of story driven singleplayer? It almost kept me from Deathloop, too.
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