It’s weird seeing such disparaging opinions, especially when the community sidebar even defines it.
Incremental games can be any “genre”, or feature any mechanic, the bottom line is, there should be some “reset” feature that makes your next run easier.
Sidebar is vague and covers 80% of games today. Just pointing out the community description should be more descriptive for what it’s about, which seems to be more apt to clicker style games
I can imagine a Numbers Go Up game that instead of clicking to increase the numbers you purchase upgrades that do the equivalent of clicking for you, so it isn't really much of a clicker or mouse-breaker… or does Clicker mean any numbers go up game, regardless of how important specifically clicking to make numbers go up is?