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Dreamcast disagrees. https://www.consoledatabase.com/consoleinfo/segadreamcast/ /s
18 0 ReplyWas that a marketing thing? Because the SH-4 was only 32-bit AFAIK.
5 0 ReplyOnly thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.
Probably only for marketing reasons. Everyone was desperate not to be worse than N64.
3 0 ReplyYes.
1 0 Reply
So cool.
3 0 Reply
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