The original Unreal. For me it was a perfect combination of beautiful graphics (back in the days of course) and a soundtrack which complemented and elevated the atmosphere of that game. And the gunplay was nice, with a collection of somewhat unconventional weapons. A relic from a time where developers were not afraid to experiment a bit.
@Aganim The original Deus Ex also. Its story was brilliant and prophetic in a lot of ways.
As an example of a game, that actually got its second chance: the original Half-Life. Black Mesa is brilliant. I wish, other old games like Unreal and Deus Ex would have got a remake like that.
Yes, how could I forget Deus Ex. Incredible story and again such a wonderful soundtrack, not surprising as it was also composed Alexander Brandon, Michiel van den Bos, and Dan Gardopee.
As for Half-Life, that game was also something else. But part of me resents that game a bit because it overshadowed Unreal. 😋
The crazy variety of weapons and their interactions was great. Almost everything was dangerous in the right situation.
Blob gun? Charge it up! Blue laser thing? Shoot the ball form and shoot that for a huge boom! Double pistols? Max DPS in the game with no bullet curve!
The best maps too for CTF. Yeah, I loved that game, especially for in person LAN parties.
Unreal only had a single Automag though, so either you are thinking of Unreal Tournament or you played on a modded server. Some servers did have dual automags (I've still got a mod and mutator lying around to get them in single player as well) and dual Automags (Enforcer in Unreal Tournament) did indeed dish out major punishment.