Not only that, but also the producer who forced Sam Raimi to include Venom in Spider-Man 3, and who is responsible for all those Sony/Marvel movies (including Morbius).
I said the exact same thing when reading about Kingdom of the Planet of the Apes earlier today.
I don't know the director, but it seems like he's got a visual sense of what's needed. Visually I think the first Maze Runner was well done (didn't see 2 & 3) and looking at the trailer for Planet of the Apes I think it matches the films that came before it.
I am cautiously optimistic that he can take an idea and put it to screen.
This is going to a difficult film to put together, but I expect when it's all done the director isn't going to be the issue. The issue is going to be putting together a good story and having a good story to tell.
Mario games are all about whimsy and spectacle. Mario 1 has you jump incredible heights and throw fireballs. Mario 2 has you in a dream world with potions. Mario 3 has you travel between unique worlds. Mario World has dinosaurs and secret paths. I could go on, but you get the idea and the movie did an excellent job.
Hypothetically if we had a Metroid movie it would have to be about isolation. Not complete isolation, but isolation with a sense of being watched or followed, or being in over your head.
But, we're talking about Zelda. What makes a Zelda game and in turn a movie a Zelda movie? I think it's a sense of exploration. It's an adventure. Think Star Wars, think Indiana Jones, that's the kind of movie this needs to be.
What if they adapted Link's Awakening? An established hero, lost at sea, slowly uncovering secrets of the island. That could work. I don't think they should adapt that story but that's the sort of story they need to tell. A fairy boy with a greater purpose. A boy who seeks out his missing father in a storm. A boy trying to rescue his kidnapped sister.
At first I confused Chris Ball and Uwe Boll. So when I realized that Chris Ball was the dude who did Maze Runner, rather than the dude responsible for almost every bad video game adaptation that's ever been made, I felt a bit relieved. I'm just going to let that feeling carry me for a bit and hope for the best.