On the one hand, with rising inflation and skyrocketing development costs, I can totally understand why game prices are getting dangerously close to the triple digits. Games rn are cheaper that they ever were yeet yet development is not.
However, that’s still a lot of money and I really wouldn’t wanna pay that.
Touché. But that’s a different problem. They don’t even need to raise the base price though, many of them are free to play anyways. And those that both have microtransactions and are full price should be avoided anyways.
They are not more greedy, but they think they got an opportunity now. Games industry is bigger than Film industry. They earn an amazing amount of money due to how many more are playing games now than in 2010 did. Revenue of 2024 was 10 times higher than of 2010....
It's absolutely incredible how big the gaming industry is now. Where 20 years ago it was extremely male, and mostly limited to 20-30 year olds now it's everyone! Children and retirees, men and women and everything inbetween or further out to the fringes! And I'm not just talking phone games (which is a gigantic market on its own) at the MSP I work at we've had retired folks bring in gaming computers for service or just drop off older gaming computers for recycling
This is greed, pure and simple. At $60, the industry was more profitable than Hollywood, and they raised the base price of games to $70 just a few years ago before immediately talking about raising prices again.
Not solely. If you paid $60 for a game in 2010, that‘d be almost $88 today, simply due to inflation. It’s a wonder the prices haven’t skyrocketed any sooner.
Not that I want that, I‘d prefer games being affordable but it was kinda inevitable considering the way the economy is going…
Also, I‘d personally rather pay $90 once than have a cheap game with a shitload of micro transactions. Of course, developers/publishers that ask $90 for a game and still include a bunch of micro transactions can fuck right of.
I would be a lot more willing to accept the inflation argument if salaries at these companies were going up at inflation rates too.
In this case though we all know they are not and additionally digital releases not needing to be physically transported and the lack of printed manuals in physical games, for instance, also cuts down on what it costs to make and ship a game today.
Oh absolutely, my heart bleeds for the selfless video game CEOs bravely sacrificing their third yacht to keep game prices only $70. Imagine the hardship of cutting executive bonuses down to just eight figures, all so we can enjoy our digital horse armor without paying $99.99.
These modern saints really are holding the line for the little guy. If only we could all aspire to such noble self-denial.
I never said the CEOs are saints. They’re just not worse than they were 15 years ago. At least for devs/publishers that don’t put micro transactions in full price games.
But the sale numbers are probably much higher nowadays, so it would be feasible to sell games for cheaper. But why would they? People are gonna buy them anyway. Those who won't will get them on a sale later.
I'll gladly wait 3-5 years to play a $90 retail game for $10-20. There are already too many games in my library to play, I don't need to piss away $100 on a game I'll be bored with in 2 months.