Something tells me all new AAA games are going to be touching that price. I mean, they already do if you factor in the stupid elite wtf editions and deluxe pro plus editions. Hell, they're more like $130-$150 after DLC is all said and done.
Same, owned every console since the NES. This one's a pass for me. Maybe Nintendo will be humbled and bring their pricing back down to Earth in the future, but I doubt it.
Too young to have owned every console and don't care enough, but I am a fan of many games and the community. Nintendo the company hates its fans, that is widely known.
I'm not gonna buy it for that price. Especially not as a student. Especially not while ☠️ isn't a thing yet.
They have gotten greedy. There needs to be a Wii-U era again.
I agree, they need to be humbled, but I have no idea whether they will or not. While the economy is working against them, a LOT of people liked the Switch, and this is a more powerful one rather than a hard-to-understand mess like the Wii U. Genuinely curious to see how the Switch 2 does. My best guess is "modest success."
The other publishers were all eagerly waiting for gta6 to take the blame for the price increase. Nintendo just doesn't care about that and weren't gonna wait for a third party before announcing their new prices.
All it takes is for a major corporation to pull the trigger. Since Nintendo is willing to take that step, other companies are going to be observing to see if it's worth the temporary backlash.
I get the MSRP outrage, but I mean it's not an unusual cost for launch day titles, especially for physical media.
I don't think I've ever paid full retail for any game or console I've ever owned though. And I do like to own my games by buying physical media (or at least the installer files).
The funniest part is that the best selling video game of all time (Minecraft) currently has an MSRP of less than $30, which technically gets you 2 games because Microsoft/Mojang maintain 2 completely separate codebases for Minecraft (Java edition and bedrock edition) and has to design, program, test and debug everything twice, once for each codebase