The first ergonomic gaming chairs were produced by DXRacer around 2006, a company that was originally known for producing high-end seats for luxury cars. However, the company began to experience difficulties with Chrysler discontinuing multiple lines of cars, leading to DXRacer repurposing their stockpile of bucket seats into standalone chairs, marketed towards gamers.[5] In 2008, more companies began to produce gaming chairs.[1]
Impressively enough, my algorithm seems to automatically filter out all the videos that my toddler watches. I never get them recommended, like it knows "hey, this is just a dad playing this for his kid to watch - we don't need to recommend him Elmo."
They weren't boy scouts as kids.