You asked how to know which process is responsible. There is no correct answer to which process is "wrong" in using more memory --- all one can say is that processes are in aggregate asking for too much memory. The kernel tries to "blame" a process and will kill it, as you've seen, to let your system continue to function, but ultimately, you may know better than it which is acting in a way you don't want.
It should log something to the kernel log when it OOM kills something.
It may be that you simply don't have enough memory to do what you want to do. You could take a glance in top (sort by memory usage with shift-M). You might be able to get by by adding more paging (swap) space. You can do this with a paging file if it's problematic to create a paging partition.
EDIT: I don't know if there's a way to get a dump of processes that are using memory at exactly the instant of the OOM, but if you want to get an idea of what memory usage looks at at that time, you can certainly do something like leave a top -o %MEM -b >log.txt process running to get a snapshot every two seconds of process memory use. top will print a timestamp at the top of each entry, and between the timestamped OOM entry in the kernel log and the timestamped dump, you should be able to look at what's using memory.
There are also various other packages for logging resource usage that provide less information, but also don't use so much space, if you want to view historical resource usage. sysstat is what I usually use, with the sar command to view logged data, though that's very elderly. Things like that won't dump a list of all processes, but they will let you know if, over a given period of time, a server is running low on available memory.
I'm the other way. I'd rather have battery life on cell phones, and turn the refresh rate down.
On a desktop, where the power usage is basically irrelevant, then sure, I'll crank the refresh rate way up. One of the most-immediately-noticeable things is the mouse pointer, and that doesn't exist on touch interfaces.
Relative to the technical limitations of the time, maybe the title music for Solstice for the NES, a Tim Follins creation. The sound hardware of the time imposed pretty severe limitations on what one could do, and Follins was famous for finding ways around them. I didn't hear this until many years after it was actually done, and it's decent even in absolute terms: https://www.youtube.com/watch?v=4_gObHt1uZA
First video game piece to ever win a Grammy award, for "Best Instrumental Arrangement Accompanying Vocalist(s)". Performed by the Grammy-winning Soweto Gospel Choir with the Royal Philharmonic Orchestra.
In terms of openings that really do a pretty good job of building a lot of intensity and setting the stage for the rest of the game, I think I'd give credit to some Bethesda games, both of which involve attempts to execute the main character: Skyrim and Fallout: New Vegas: VideoSkyrim: https://www.youtube.com/watch?v=vsRA5BG3N8EFallout: New Vegas: https://www.youtube.com/watch?v=BxOiVxTB0KY
Yeah, I really enjoyed that in single player. Long range artillery, sensors, good automation of units, interesting naval combat. I did not like the later games in the series, because they tended to encourage you to zoom out all the way and I was just staring at a bunch of unit icons.
If you're not familiar with it, there is an open-source implementation of the TA engine (Spring RTS), and some games that were built on it; you may enjoy Zero-K.
I can understand there being somewhat limited "modern" shmups in terms of using 3d hardware and having high framerates and stuff like that, but the shmup library is also freaking huge, as the genre's been around for a long time and has had a lot of entries. Like, I cannot imagine playing through all of the decent-and-above games out there. Not to mention that some of them are damned hard and would take a lot of work to really master.
I really don't get the focus on graphics, especially in Cities: Skylines 2.
I don't play games like that to look at pretty pictures. I had a lot of fun with the original lincity, which has very minimal graphics, and the original SimCity. What I do want is interesting mechanics and lots of levers to pull, and good UI.
I really don't like horror games --- I don't enjoy the stress at all.
However, there was one game that did have kind of an ominous vibe that I did enjoy --- Gone Home. I can't really explain out the game without spoiling it, but it definitely doesn't have jumpscares or the like. You travel abroad for a year, come home expecting your family to greet you, and find the house deserted. The game is traveling through the house trying to understand where they are, and uncovering story.
The Maxwell House Hotel was a major hotel in downtown Nashville. Because of its stature, seven US Presidents and other prominent guests stayed there over the years. It was built by Colonel John Overton Jr. and named for his wife, Harriet (Maxwell) Overton. The architect was Isaiah Rogers.[1]
Not a video game, but since I try to reference relevant Threadiverse communities when I can, if you're not aware of it, you might enjoy !militarymoe@ani.social.
AI art isn’t theft, so the rest of your question falls apart.
While I don't disagree, I think that OP can make a valid point in that a number of users here do very loudly object to AI-generated art but don't object in the same way to posting copyrighted content itself.
Okay, in August 1987, Larson did a strip where the punchline involved Goodall. The strip drew the following letter to the editor at the Arizona Daily Star...
To the editor:
I was appalled when I saw Gary Larson's "The Far Side" cartoon in the Star Aug. 26. This was of two Larson animals - presumably chimpanzees - in a tree. One, which was evidently supposed to be the female, was picking a long hair from the other's shoulder. The caption read: "Well, well - another blond hair...Conducting a little more 'research' with that Jane Goodall tramp?"
To refer to Dr. Goodall as a tramp is inexcusable - even by a self-described "loony" as Larson. The cartoon was incredibly offensive and in such poor taste that readers might well question the editorial judgment of running such an atrocity in a newspaper that reputes to be supplying the news to persons with a better than average intelligence. The cartoon and its message were absolutely stupid.
Dr. Goodall is a world-renowned scientist who has devoted 28 years of her life to studying chimpanzees in the wild. Her findings have caused the scientific world to redefine the meaning of the word "mankind" with her discoveries that include the erroneous presumption that man was the only primate to make and use tools, a distinction that - until her findings disproved it - been a measure of superiority of human beings over other primates.
With no alignment to any animal welfare group, Dr. Goodall is working very hard to instigate better treatment of chimpanzees in biomedical laboratories. Dr. Goodall has vowed to speak out for those animals that cannot speak for themselves.
"Tramp?" Hardly.
The irresponsibility of the Star in choosing to run such an obscenity is disgusting. In fact, any woman should be insulted by the reference that the female - in this case, a typical Larson eyeglass-wearing animal - would be unaware of what Dr. Goodall's research really is, its seriousness and the assumption that a female only would have the mentality to look for sexual implications.
Sue Engel
Executive Director
The Jane Goodall Institute
Yikes, so I guess Larson really offended Goodall, huh? Well, not so fast...
Goodall hadn't actually seen the strip herself, and when she DID see it, she thought it was funny. She didn't think it was ACTUALLY calling her a tramp (and that's clearly not the implication of the strip). She would later write an introduction to one of Larson's Far Side collections.
Going further, she even licensed the strip for shirts that were sold at The Jane Goodall Institute for years!
EDIT: Ah, I just discovered that someone else just posted this in another post on !thefarside@sh.itjust.works, and I assume that merde --- being merde --- probably posted this image in response, so I'm probably working backwards here, but I'll leave it up.
Not what you're asking, but I can probably do better.
I'd give decent odds that the issue you're hitting is the thing that many Fediverse instances are hitting. There have been a lot of badly-written and very aggressive scraper-bots hammering servers all over (the Web, not just the Threadiverse) to try to find text to train AI models. If you've seen discussion on Anubis recently, that was aimed at trying to mitigate the load from that.
Many instances dealt with this by disallowing anonymous access. This sucks, because it'd be nice to let people use an instance without logging in, but it did apparently drastically reduce the bot load.
You can probably just pick an instance that doesn't provide for anonymous access.
https://www.youtube.com/watch?v=G2vCuLGJtEc