Skip Navigation

Posts
21
Comments
473
Joined
2 yr. ago

  • I use US International with no dead keys, so ` ' and ~ all work normally, but you can do right-alt (alt gr) + a to make à and so on.

  • I use Geddit occasionally, I don't know if it supports voting or commenting though since I just browse.

  • Gamescope generally helps with alt+tab issues.

    How is Backpack Hero by the way? I played the demo years ago and liked it but haven't bought the actual game yet.

  • Sounds kinda like NixOS, although that's not platform-agnostic.

  • Thanks! I managed to get it working in some games and it seems to output HDR. Sadly it doesn't seem to support fractional scaling (at least with two monitors), and since I use 175% scale that messes it up. Gamescope seems to work pretty well though, both for HDR and for fractional scaling.

  • How do you run games using Wine Wayland? I tried using the registry edit with Proton-TKG as well as system wine but I haven't gotten it working yet.

  • I actually do this with NixOS impermanence lol. The things I need are symlinked from a different partition and the stuff I don't need automatically gets wiped clean.

  • You can also run the game at 1080p and use FSR to upscale it to native resolution, that's what I often do on my 4k monitor.

  • Are you using native Wine Wayland for HDR? I'd been using Gamescope but I've been having some issues with it recently.

    Edit: Turns out the issue was using -F fsr, for some reason that messed stuff up I think

  • My current MPV config is here (in the NixOS syntax but it should be understandable). The profile is what applies the SDR->HDR effect, only if the video is in SDR.

    I have target-peak set to 550 nits which seems okay, but I have control + scroll wheel bound to turn it up and down. If you go to 200 or below it seems to disable the effect, which is good for 2D animated content. EDIT: even with inverse-tone-mapping disabled this still messes up the image. You need to actually disable the inverse-tone-mapping and then set target peak to either auto or something above 200 in order to actually disable it. You can check with --tone-mapping-visualize.

    I also generally turn the saturation up to like 15 or 30 or something since it can look washed out. Gamma looks best at 0 generally, but in dark scenes to combat blooming I might turn it up to like 5 or 10. I haven't messed too much with the tone mapping curve but I'm using what the documentation says is recommended so it seems good.

  • I have a Mini-LED HDR monitor (Acer XV275K P3) and it looks great. It gets super bright with black blacks. I didn't want to risk burn-in, it covers the full 1000 nits that most HDR content expects, and it was only $550 which was quite a steal. There's occasionally a little blooming in dark scenes in movies, but in games it never gets that dark and there's mostly very bright things instead.

    I have HDR working on Plasma 6 with an AMD gpu on NixOS, although recently Gamescope/Steam has been a bit bugged. MPV still plays movies perfectly though. I even set up inverse tone mapping so SDR videos get converted into HDR, which looks a bit better than normal SDR imo.