having the Local feed with their language community
I'm not advocating for a single european instance for the whole fedi.
quite the opposite, i'm saying we need a european instance detached and then a lot of other locals instances to show up
Your points don't really invalidate the reasons I've said btw ^^'
Even if we'd go to the ''one euro sub in each euro instance'' there would still be some kind of coordination or landing page for the users that need exactly that and to share the pros of hosting them without ending up as usual with everything in some server or another
Having more server focused on interests that are not technology
Taking for example this community, this should be together with Europe and yurop and ask European etc on a EU focused server, not scattered between generalistic instances that are also hard to navigate because they are a mess
just to be clear, i talked about ''symbols'' and not syntax because i understand that the expressiveness is a feature not an opinion in rust
but having {} as code blocks instead of keywords is a choice, right?
also the old thing that on non us keyboard { is harder than [ or ( and that it was an old choice dictated by the keyboards used when making unix or c i guess
Idk if this is still possible but 2 years ago I was blocked by a person that I was trying to mod and so the only thing I could do was deleting the whole convo+post lol (obviously they went on mastodon to shit-talk the whole server)
The broader you make a community, harder it will be to feel like you can make a very specific question and it will also be harder to find so we will never have niche content
Pick your poison, I’d go for the slow but steady usefulness
Open source (nor foss) doesn't really assure protection from the capital and/or consumerism...
On the other hand, making an ambitious game takes money and markets rarely pay for fully open projects
yep, hence why imo is better to not be fully open from day 0. The free software movement reached his peak, now it's time to evolve into something better. A software made by squeezing the open libraries and then the devs and then the consumers to then have most of the earnings kept in the company bank to get numbers going up for the capital is totally doable even while having the most free license.
As you say tho, it can help with accessibility and longevity.
I just would like to not see ''solarpunk99'' in some years made in the worst possible way. I'd rather have toxic games but made in a solarpunk way than ''solarpunk'' games made by the capital to sell us another commodified idea
hardware shouldn't become ''old'' in the first place, putting the heavy weight on the game devs solely seems unlikely to bring change
software libraries, frameworks, game engines, operating systems, recycling hardware... It's a lot before arriving to the people that wanna focus on the game
I think we should write more about solarpunk itself so I’m glad for your post, thank you
Said that, I would have added at least one disclaimer about solarpunk games intended as games produced in a more solarpunk way: stuff like no DRM, avoiding dark patterns, being a cooperative or being owned by a foundation and much more.
Let me underline the “just a disclaimer”, I know you wanted to focus on the content and what I said would need basically another full post
Again, love your initiative and I hope more people will follow you 🙏
Vikunja is German