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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CO
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  • I don't feel super bad about acquiring ebooks if I have a physical copy either. I legitimately own a lot of content, including both a physical hardcover and an audiobook in many cases. If I want use margin notes on thinking fast and slow when I have the other two copies, I'm just going to.

  • Only if there's an absolute bare minimum they're allowed to choose of 5-10 years after the last device/software is sold.

    And even then, I still think they should be required to unlock devices (and software DRM bullshit/APIs to re-implement server components) to allow people who want to maintain them themselves.

  • This should be a standard requirement for abandoning an internet reliant product (with all IP and internal documentation released and becoming public domain in the event of a bankruptcy, and keys handled by some consumer protection agency capable of facilitating community projects working to unlock them for owners).

    But questionable value of the product aside, the fact that they're making the effort to not be assholes and try to do what it takes to give their costumers' products the life they can is better than most, so they deserve credit for that.

  • Qualcomm bought nuvia, which had a broad license to use ARM's IP. They used said IP to make chips.

    ARM claims that the change in ownership somehow invalidates the license and they were required to renegotiate new terms.

    They couldn't convince a jury because that doesn't make sense without very specific terms explicitly detailing exactly what conditions nullify their license agreement.

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  • and (assuming I pick the right device) even read in pouring rain or the shower if I wanted to, so tub reading ceases to be a problem.

    With the "wrong device", you can get a tablet dry bag and still be good. This is the one I got for my Boox go color 7. A waterproof device is nicer, but if you're not willing to sacrifice whatever else for one, you still have a cheap, reasonably easy option.

  • They objectively do not have anything resembling complexity in any way. That is not a matter of taste. The math they do is simplistic because the hardware is not capable of running anything resembling a system with a hint of complexity.

    Calling them complex is like calling 30 year old Madden as complex as modern Madden because the surface level is the same sport.

    The actual 3D physics are a joke. They're empty, simple sandboxes. Popularity isn't complexity.

  • There is no part of Zelda that resembles complexity in any way. It can run on a potato because every system it has is multiple tiers below potato level. It's a criminally simplistic game by every reasonable standard.

    Yes, I have played it. I had hoped they'd moved from the tech demo botw was into an actual game, and it was a crazy letdown. It doesn't even have much complexity by the indie standards Nintendo generally targets.

    Having high precision movement and move sets in 3D absolutely does require a lot of math. Witcher 3 was still shallower than it should have been, just not compared to the absurdly low bar set by Nintendo. If they dumbed the Witcher down to Nintendo levels, it would be a crime to sell it for $5.

  • Yes, they do, especially in an appropriately populated open world.

    Zelda is empty with obscenely basic combat and movement that would have been unimpressive on GameCube. If you think it's what mechanics mean, we can end this here, because it's a joke. It's an incredibly low fidelity, entirely surface level facsimile of complexity. Any interaction can be entirely mastered in 5 minutes, because there's not the tiniest shred of the tiniest hint of depth.