People interact with the site that dont have accounts on the site
Making it local only would lock them out of news and discussion about something they interact with
There was some maintenance to try to fix things but things ended up not being resolved so had to be rolled back and there should be another maintenance period in the future again
Been getting worked on and people have been figuring out how best to fix the issue
there are references which is why its a pain to fix and isnt just dropping duplicates
I havent been the one looking at the database but im assuming itll be a similar way to how the person table was fixed. Theres essentially duplicate entries for certain communities atm
Its been getting looked at and we have some more people that are being added on to help out as well
Theres been issues with the communities table since the update and it hasnt been fixed yet since there hasnt been time to do so. Same issue that hit the person table but that one was fixed after the db maintenance we had
Community table currently has issues. Should be fixed once theres time to do more database maintenance again but for now the posts can be accessed in the main feeds
Server will be going down in 1 hour at 3:40 UTC for database maintenance.
We recently did an update to 0.19.5
Along with this came a bug that makes hidden communities not function properly so that they will still appear in the all feed
I have reported this on the lemmy repo and once the devs fix that bug our all feeds should go back to normal (but for now content such as politics and bot communities may appear for a bit)
Heres the bug report if anyones interested in that https://github.com/LemmyNet/lemmy/issues/5074
Community creation has been open for awhile, theres no community applications anymore
Issue should be fixed, messed around with the db a bit and seems to work now
Seems like the home tileline is has a slow api call currently while the other timelines are working for me
Looked at the repo and it was reported a year ago with no solution so ill see if I can figure it out
Manage a city as it is being flooded
Hey everyone! Recently made yet another jam game with this one being made for the 12th brackeys jam
Theme of the jam was Calm before the Storm so instantly thought of a system similar to Frostpunk where you have a city and then conditions end up getting worse as time goes on. This was then adapted to be a city that is getting more flooded over time after brainstorming with my jam team.
If youve got any feedback feel free to throw it below or on the game page. I should be eventually pushing out a post jam update based on the feedback gotten
Game link: https://team-auboreal.itch.io/floodworks
Grind Resources and Bulk Up
Game made in 4 days for the GMTK jam along with two composers and another person person helping out with some of the code
That icon is the fediverse icon, not the lemmy.world icon (lemmy.world one looks like a globe)
It shows the original version of that post (the top one links to lemmy.world since thats where that user is from, center one links to mander, and bottom one links to gehirneimer.de)
The post you made here has the icon for me that ends up linking to the version of the post on blahaj
Started using certbot-dns-cloudflare to generate the certificate
The easiest way would be subscribing to the communities you want and then using the subscribed feed instead of the all feed
Some frontends (mostly the apps) have filters you can use to filter content but the main frontend doesn't currently apart from blocking the communities
An alternate thing to do could be to use the local feed in the instance that primarily has the content you want. Isnt doable for all types of content since not everything has a topic based instance for it and would require having a new account if you want to interact but theres things such as mander.xyz for science, programming.dev for programming/hardware/etc. topics, etc.
Should be fixed for all of them now
I changed how I created the certificate so that it should automatically renew, old system seems to have errors when it tried
I looked at the community list in programming.dev (from https://programming.dev/communities) sorted by active users per month and noted down the instances for the top 100 communities
its using google sheets
going to recount with lemm.ees community list in a sec since theyre federated with hexbear
Manually counted communities in the top 100 per instance and threw it into another pie chart (for active users / month)
This also seems to be different than the results gotten from lemmyverse as the lemmyverse data hasnt been updated in 11 days according to that site
A bunch of instances gained or lost some coms in the top 100 from variance of things happening in the last week
(the eight instances that it decided to not give labels to that have 1 community are feddit.uk, lemmy.zip, beehaw.org, lemdro.id, ttrpg.network, lemmy.wtf, lemmy.blahaj.zone, mander.xyz)
edit: updated graph to be more accurate users/month counts
Seems like lemmyverse doesnt have the instance listed at all for some reason, assuming a crawling issue. I reported it on their repository. Would be new since I remember it showing the instance before
You can check in https://programming.dev/communities that programmer humor has way more active users than most communities here
Use your GitHub profile as a way to get personalized messages of praise and encouragement.
There was a roast my github profile site going around recently so as a counter to that someone made a praise my github profile. Enter your profile and get an AI complimenting you
programming.dev is going to down for partial upgrade of pictrs service. Downtime for initial site should be short, but length of time for pictrs upgrade is unknown. Downtime will begin at 04:45 UTC
edit: Site is back up, pictrs is still upgrading so uploads may fail or be slow until the upgrade is done.
(all the alt frontends are also currently down so that pictrs can be upgraded faster)
Edit 2: seems to be done
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Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend
The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923
Made a small arcade-like game for a recent gamedev competition
Every time you hit an edge of the screen you get smaller and you need to collect balloons to increase your size so you can survive longer
Entire thing was made in 12 hours and people voted on 10 different things I was forced to include into the game in some way (balloon, pigeon, sword, fish, cloud, trilobite, dolphin sfx, music I used for the title screen, trumpet fanfare sfx, pigeon sounds)
Enjoy, if youve got any feedback feel free to let me know and I can take that into account if I do some post jam work or for future games like this I make
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Any similarity to skyrim is completely coincidental
Theme of the jam was swords and sorcery and it was 10 days long
Hope you enjoy!
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Going to start doing some daily Godot tips, both to force me to look for cool things the editor does so I can use it myself and to help out anyone else
Also posting these on my account on https://bytes.programming.dev
If youve got any tips I can put for a future day feel free to give me it and I can queue it up if I havent already
You can see the final canvas here: https://canvas.fediverse.events/
We managed to finish our design pretty quickly and there was also the godot logo, the lattice pattern to the right, the cable leading from the monitor to the outlet up near one of the other designs, and everything else people helped with!
Ill be prepping for the next canvas close to when that happens (next year) and if anyone else wants to help out with the design you can help plan it out in the event channel on the discord/matrix
If anyone wants to help out with developing new features for the next time canvas occurs the projects open source. https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase
Hey everyone! Thanks for participating in Canvas. I wanted to make a thread to collect together suggestions people have that can be worked on before the next Canvas.
Feel free to also throw in suggestions for future Events we can build and run for the fediverse.
Ill be collecting suggestions together and making issues for them in the repository for myself or some other contributors to work on (the projects open source so anyones free to contribute! https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase)
As part of an update that was just pushed you can now enable "New Pixel Pulses" which will make a little circle for a bit surrounding any new pixels that get placed onto the canvas
You can use this to see where activity is happening on the canvas
This was originally made as a userscript by soda_cans and was adapted by me into the actual codebase
Indie game developer 🇨🇦
Working on some games for game jams in my free time
Admin of programming.dev and frontend developer for sublinks
Account has automation for some scheduled posts
Site: https://ategon.dev Socials: https://ategon.carrd.co/