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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LO
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164
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2 yr. ago

  • There's an argument to be made for "simple martials, complex wizards" in the case of players who are new to D&D or tabletop games in general, where managing a spell sheet would be a little daunting with like 300+ spells available, but that argument expires the minute your new martial players are comfortable with the standard fighter/barb/monk/etc. and decides "Hey, I want to have more choices and do cool things with resources like spellcasters get to."

    At that point, I think it's fair to offer players the choice to rebuild their characters with new frameworks, including the Advanced 5e martials. Laserllama's homebrew classes also tend to be well-balanced while offering good options for play, and the martials are no exception, although ultimately, most homebrew options with a modicum of effort tend to fall within the power range the published options give, considering 4E monk and Twilight Cleric are both considered AP legal.

  • I think it's a good idea, not dissimilar to WBW's Potion of Advantage. Ultimately it's up to you, as it is every DM, to decide if you want players to be able to stack inspiration in that manner, but as you pointed out, allowing players to stock inspiration tends to discourage them from using it unless they have a stockpile already, because they don't lose anything from not using it.