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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FL
Posts
4
Comments
177
Joined
2 yr. ago

  • When you try to outsmart the person who dictates the universal laws that control how the setting's gods operate you're just asking to have that attitude forcibly returned to you. Most likely in suppository form.

  • I used to be a repair tech for a company that makes postage meters and mail processing machines. Everything from a desktop stamping machine to big industrial sorters larger than some apartments I've lived in. I mainly worked on the big ones and the techs for the smaller machines liked to make fun of us for frequently defaulting to banging on stuff with hammers because we used the term "percussive maintenance" unironically. Also "four by four engineering," used to describe employing a long wood 4x4 as a lever for lowering and raising the hundred and fifty pound gearbox from it's inconveniently placed mounting on a certain model of inserter.

  • Cast speak with dead, the victim will tell you who they are, how they died, who killed them, and whatever other two things you want to ask them.

    Edit: I looked up your comic and read all the ones in the Konsi storyline. Very nice, cute, funny, and fun, particularly speaking as someone who identifies as a cleric main. Please make more. One question I have is what's her divine domain?

  • DM says "That's clearly not how the spell was ever intended to work and your explanation defies anything resembling common sense. You take two death save fails and lose the spell. Fuck off."

  • If you're able to do it in a way that's actually enjoyable for the rest of the group, go for it. The problem with this sort of preference, however, is that a lot of people I've met and gamed with who set out with the specific intention of being "the weird one" end up just acting like annoying idiots. The ones who are good at it usually don't try to be weird on purpose, at least not as a primary defining feature of their character. They just play something fun and it works out however it does. Contrary to the popularity of the Slappy meme, most people don't enjoy playing with someone who thinks they're an actual clown, especially if they're bad at it. And if you must try to accomplish weirdness on purpose, do it in little bits, like the example in this comic. Be subtle and leave the polka dot costume, rainbow wig, and airhorn out of it.

  • I believe the proper way to signal to the government monitors that you're just a nerd and not a serial killer is to simply add "5e” to the end of the search qiery (or whatever other edition or game system you're using). Because people involved in cyber monitoring are all nerds too so they'll recognize the lingo. Heck, if your search looks interesting enough they might even make up an alias and ask to join your game.

  • Past Self: "If you shoot me, won't that mean you don't exist to shoot me?"

    Future Self: "Compared to the mess you left me in, nonexistence would be bliss. Now get to work unless you want me to find out if this is a single contiguous time loop or if I'm on a temporal tangent."

  • I would just call it a series of episodic adventures within the setting, tied together by the thread of the party's position with the caravan/convoy/whatever you call it. Though I would recommend refining the nature of that position and the composition and mission statement of the caravan. Some players likely won't mind vagaries but others (like myself) may very well question the logic of it which can cause difficulty for immersion because it's the primary vehicle for those episodic adventures.

    A few thoughts on that.

    The first two caravans are now regarded as being ill-planned by most, but the organizers within the ruling regime are doubling down to try and save face. This carries the implication that anyone signing on to what many see as a suicide is either desperate, crazy, or just dumb. The patron could attempt to still attract skilled people by offering a very large bonus upon a successful return.

    A competing noble house is attempting to "get it right" and reap the rewards the original patron couldn't.

    It could be an actual "mobile village" of a nomadic Gypsy-like tribe or such trying to do the same, believing that their experience in such matters makes them better suited to succeed. PCs could either be members of the tribe or hired on as extra muscle for this specific trip.