AI chatbots tend to choose violence and nuclear strikes in wargames
AI chatbots tend to choose violence and nuclear strikes in wargames
As the US military begins integrating AI technology, simulated wargames show how chatbots behave unpredictably and risk nuclear escalation
![AI chatbots tend to choose violence and nuclear strikes in wargames](https://lemmy.world/pictrs/image/5f6d5d4e-f8b0-4b96-9226-8b86083da121.jpeg?format=webp&thumbnail=256)
Did nobody really question the usability of language models in designing war strategies?
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How about a nice game of chess?
24 0 ReplyIt's better than you at chess:
1 0 ReplyIt’s better than you at chess
Did you actually watch the video? It only "played" good during the opening, where there were still existing games. Then it proceeded to make some illegal moves and completely broke down in the endgame. Also, all the explanation it gave for its moves made no sense.
5 0 ReplyI did, it played very well in the middle game, already out of book
1 0 Reply
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2 0 ReplyI see we have 5 GMs who disagree
1 0 ReplyHere is an alternative Piped link(s):
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1 0 Reply