What are some of your LEAST favorite game mechanics?
What are some of your LEAST favorite game mechanics?
The other thread about favorite mechanics is great, so let's also do the opposite: what are some of your most hated mechanics?
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Consumables.
They either offer too little for a too short time or too much too easy.
I haven't seen a game where consumables are promoted from the get-go and are easy to use and not a hussle or completely broken.
Alaloth has a great iteration of consumables but I still wouldn't say it's fun as a standalone mechanic.
10 0 ReplyBonus points if you have to go out of your way to find resources to CRAFT consumables. Just - why??
5 0 ReplyI think my entire experience with consumables is storing them in a bank for one day when I need them and then never taking them out again.
3 0 ReplyThis was my BotW experience. Once I figured out how to make fully recovery meals, that's all I ever used. I had like a thousand random rocks, bugs, and lizards and I have no idea what they do (and don't really care to figure it out)
2 0 Reply