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Board Games @kbin.social

Designing for Balance

Any boardgame/card game designers here? I'm slowly working on a TCG and wondering about best methods of designing for balance.

Example: In a game like Hearthstone, is there a tried and true starting point for coming up with your base numbers? Like a spreadsheet where everything starts with a value of 1, but then any extra abilities or stats get a standard weight added to them?

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