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I heard someone on Discord claim that the depth of field dropped the performance significantly, and they could run it stable once they disabled it.
10 0 ReplyStable at 30fps?
4 0 ReplyMore than enough for a top down strategy game. Why are you so obsessed with 60 fps in a game where nothing moves fast and reaction times dont matter
18 0 ReplyFor me it's smoother camera panning. I just love that 60+fps feel when you move the game camera. Silky smooth.
10 0 ReplyAbsolutely. If I'm spending my money on a game and running it on an above average hardware, the bare minimum I will expect is to atleast run smoothly regardless of features or quality.
The bar is so fucking low.
3 0 Reply
Because the higher FPS look nicer and we're talking about something done for no other reason than for enjoyment.
7 0 ReplyEye strain
5 0 ReplyCap your fps if you don’t want it jumping around
6 0 ReplyIt's not about the fluctuations lmfao.
5 0 ReplyThen you aren’t going to experience eye strain
6 0 ReplyOh sick thanks yeah i needed someone to tell me my own experiences.
5 0 ReplyOkay, as a quick test
Look at a slideshow, and go to the next slide once per minute
Now go to the next slide every second
You’ve just simulated low and high fps, which one is harder?
4 0 ReplyIs this a bit? I'm telling you low fps are hard on my eyes, I don't need to simulate 1fps vs 1fpm to know that.
Plus there's a vast difference between 15fps vs 30fps+ and 1fpm vs 1fps.
You don't have to eat the slop served to you, demand better.
4 0 Reply