Guild Wars 2 counts a million new players, touts an expanding studio, and talks up End of Dragons sales
Guild Wars 2 counts a million new players, touts an expanding studio, and talks up End of Dragons sales
It's really nice to be reaffirmed that your favourite MMO is doing well ♥️
But the article also questions ArenaNet's statement about their Q1/2022 performance:
That's hilarious to me. They never recovered from their bait and switch from chill casual open world to hardcore get fucked instanced challenging content up until EoD, and even then only barely. That's eight years! Of course, if you look at expansion box sales and not the numbers inbetween, then the sales spikes allow for an entirely different interpretation of what HoT did to the game.
I hope that ArenaNet understands, why WildStar (also ncsoft) died. I still think that by far the majority of GW2 (or rather MMO in general) players are not hardcore raiders but casual players who very much enjoy a chill open world experience with some optional challenges thrown in for good measure.
True, but the numbers look good compared to earlier. Still a long way to HoT numbers though...