If you could give 10 years of development time to up to 10 software projects, which would you choose?
You can choose up to 10 software projects.
Each project receives 10 years of development time as if all the programmers worked continuously for that duration, following their current working methods.
After choosing these 10 (or less) projects, everything else remains unchanged in the world, as if time has been frozen for 10 years.
Bro, gamefreak already has all the resources available, they just refuse to use them well. But don't worry, it would still be too much work to port the models from Gen 6/7 up. Work that could be put towards important projects that are definitely why the studio exists
I cant believe i am saying this, but i will give GF the smallest amount of a pass possible in that if they could develop a game on their schedule (while it probably would still have issues) it would probably be a much more complete and game than we have seen in a while.
And the reason for that is because of the demands and standards on GF from Nintendo/The Pokemon Company would be alleviated by significantly more development time.
Pokemon the brand is so fucking massive it is almost hard to comprehend. And that is because in part of how well synergized the different products are marketed and released. And right there is why it is impossible for GF to ask for a game to be delayed if they wanted to in order to create more assets (like 3D sprites) or do QA.
A delay in the game releasing means they have to slow the production of cards, tv shows, movies, toys, promotions, all of the rest of the products that are based on the new game’s pokemon or other features.
The entire brand pretty much has to halt. Why do that when they know people will still by a poorly optimized and game with less features than the previous entry (plus DLC) and then still get hyped to also buy cards and toys and everything else?
I stopped giving gamefreak a pass when they damn well knew they had to make a pokemon game for switch, and both decided to dedicate significant resources to some shovelware garbage, and refused to bring on extra assistance, despite the fact that they've been understaffed since the fucking ds era. They damn well know their position. They make the fucking 15 hour max rpgs with a big competitive scene. It's their one job.
And yeah, pokemon is massive. You know what that means? Lots of resources. It's not like some indie studio working to meet a deadline while working on a budget of change one guy found in the couch. I'm sure that they could manage to bring in more people to alleviate the work load.
On BDSP, Legends was supposed to be that. They thought it was too different, suddenly switch direction and changed a bunch of resources, and threw the Gen 4 remake to some random company that did a shit job (and for some ungodly reason was invited on to help with Gen 9) - There's even assets including a 1 to 1 remake of the players room from DPPt in Legend's code
That said, yeah the lack of time given by TPCi is only part of the problem. The people running GameFreak, for some ungodly reason, refuse to use the money and resources they have to hire more people. They intentionally keep one of if not THE smallest AAA team in the industry
Apparently, TPCi is having internal talks about how they don't give GameFreak enough time, though, and apparently are also getting pissed at GameFreak's higher ups refusing to hire more people, so HOPEFULLY this leads somewhere, but yeah
There's a reason why even with ten or hell, a hundred years, I still doubt GameFreak could produce something. Time fixes half the problem. Their refusal to hire people however means they could be given all the time in the world and still not be able to produce because most of the time would be spent updating to new tech when they could double or triple their team size and have people actually dedicated to that part