So far, I have not heard opinions from Lemmy users about aim training, so I'm curious about that. If anyone has questions about it, I am happy to answer.
6 comments
It becomes more relevant as games strive further from fast and numerous respawns. Q3 and the likes provided you with a lot of gunplay practice while CS classic matches and moreso BR games do not. It becomes harder to become competitive without such aids when you have a couple of shooting encounters per match\game while they become more decisive of your lose\win this time.
I don't like the idea of that at all, so I generally skipped games with that model.
What is aim training?
Aim training is to practice your aim, in specialized games like KoovaK's, Aimlabs, or Aimbeast. If you want ti check it out, there's a very good wiki (not made by me, however): https://aiming.wiki/
Does it feel more like work than play?
Is there aim training for gamepad users? I prefer and exclusively use gamepads.
Mini games in form of shooting ranges to train your aiming skill, I guess.
It becomes more relevant as games strive further from fast and numerous respawns. Q3 and the likes provided you with a lot of gunplay practice while CS classic matches and moreso BR games do not. It becomes harder to become competitive without such aids when you have a couple of shooting encounters per match\game while they become more decisive of your lose\win this time.
I don't like the idea of that at all, so I generally skipped games with that model.