[MIGRATED TO DIFFERENT INSTANCE CHECK PIN POST] Internet is Beautiful @lemm.ee m_f @discuss.online 2mo ago Genetic Boids Web Simulation attentionmech.github.io GeneticBoids by @attentionmech Neat flocking simulation 1 crossposts InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)HA Hacker News @lemmy.bestiver.se RSS Bot @lemmy.bestiver.se BOT 2mo ago Genetic Boids Web Simulation attentionmech.github.io /genetic-boids/
In the HN thread, someone asked "how are genetic (algorithms) used?", which is what I'm wondering too. The creator says:so, i just used them like conceptually..each boid has a string, when boids come close , they produce a offspring with mixed string + mutation age lets boids die toonothing fancy, just for sake of simIf you're unfamiliar with Boids, it's an algorithm that's been around for a while, and simulates flocking like you see in birds pretty well:https://en.wikipedia.org/wiki/BoidsCan't remember where I saw someone do this, but applying the algorithm to humans in games gives you a very zombie-like behavior.
In the HN thread, someone asked "how are genetic (algorithms) used?", which is what I'm wondering too. The creator says:
If you're unfamiliar with Boids, it's an algorithm that's been around for a while, and simulates flocking like you see in birds pretty well:
https://en.wikipedia.org/wiki/Boids
Can't remember where I saw someone do this, but applying the algorithm to humans in games gives you a very zombie-like behavior.