Godot @lemmy.ml seasick @lemmy.world 6mo ago Added swords and XP collection. Brrrrrrtttt Added the swords to have something else for a change than boxes in all ratios. And, well, every Bulletheaven game needs something to collect, right? 1 crossposts Godot @programming.dev seasick @lemmy.world 6mo ago Added swords and XP collection. Brrrrrrtttt
Added the swords to have something else for a change than boxes in all ratios. And, well, every Bulletheaven game needs something to collect, right?
Kinda - not sure what the end result is going to be. At the core there is an upgradable modular weapon system, haven't built the UI yet
Making a rougelike bullet hell?
Kinda - not sure what the end result is going to be. At the core there is an upgradable modular weapon system, haven't built the UI yet