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  • There are entire Game Theory textbooks dedicated to grappling with the question of when and how one engages in violence. Because broadly speaking, violence is bad. The destructive social forces inhibit socio-economic development, degrade global quality of life, propagate disease, and cause catastrophic shortfalls of critical goods and services.

    Whether you're working at the micro-scale of domestic abuse or the macro-scale of the bombing of Hiroshima, you're talking about a gross net negative for everyone involved.

    But if a detente is one-sided, or a violent actor is free to act uninhibited, there are huge immediate rewards for looting and pillaging your neighbors, pressing ganging people into forced labor, and seizing neighboring property at gunpoint. It works great for perpetrators who engage in violence unchecked. Its only a problem when the perpetrator runs into a countervailing force.

    But then over the long term, the violence takes an increasing toll. People don't build in neighborhoods that they think will be bombed. They don't invest in communities that are fracturing and falling apart. They don't befriend people they feel they can't trust or work alongside people they're terrified of.

    Go look at Yugoslavia before and after the wars of the 1990s. Huge unified economy capable of operating on par with France or Italy, only to be splintered by violence and reduced to a near-pre-industrial state for over a decade. Who won the Yugoslav Wars? Who benefited from Bosnians and Serbians and Albanians and Croats pounding their plowshares into swords and slaughtering one another?

    People talk about a "Peace Dividend" and you can see it in any country that's avoided a protracted military conflict for a generation or more. You can't be a successful country if you're always trying to hold one another at gunpoint.

93 comments