Ray tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'
Ray tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'
www.pcgamer.com Ray tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'
The 1980s computer produces surprisingly gorgeous ray-traced results, but be prepared to measure performance by hour rather than second.
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60 frames per 42.5 days, playable.
34 0 ReplyYou could get a totally playable fps if you play in geological time scale
Edit. Not really fpS as s stands for second, but ...
6 0 ReplyFrames Per Stratum
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