I’ve got a 10 year old daughter who loves making games in scratch, but she’s starting to run into that boundary where it stops working for you, and starts working against you.
She wants to make an adventure game in the vein of a trimmed down “legend of Zelda: link to the past”
I’ve looked at snap and gamefroot as potential next steps. Would consider a “true” language like JavaScript or python, but I’m worried she would be daunted if the ramp is too steep (maybe with the correct libraries/frameworks?) The immediate feedback and low ramp scratch offers are still important.
Anyone have any wisdom to share? Or point me to something I’ve missed?
Roblox Studio. I hate it's predatory economy but my 7 yo has been building some random worlds and he and his friends have a blast just running around in them for hours. The fact it's so easy to share and play with friends is really a big motivator. It doesn't cost anything.