[Question] [Solved] Persistent variables in tool script
[Question] [Solved] Persistent variables in tool script
My script sets this value in editor. How can I keep the the changes when saving the scene?
class Anchor:
var offset: Vector3
var connected: Node3D
var end: bool
var anchors: Array[Anchor]
I found this issue, so I tried fiddling with _get_property_list()
, but that didn't work. It also doesn't seem that I can export the var.
Thanks
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You need to export them from your script.
3 0 ReplyTried that already:
@export var anchors: Array[Anchor]
Line 15:Export type can only be built-in, a resource, a node, or an enum.
Is there a way to get around this?
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